@newbie newtype: If only there was a way I can put a scan target skill in battle.
@ncw64: I will. :3 My brother played a D&D game on the PSP years back, and he said it was terrible and rediculouly long because everybody missed all of the time. I sure hope I don't make that happen. :C
[part2:
Vangores, Character's Gear, stats, and skills]
The
vangores are a super sentient race engineered for war and designed to evolve and adapt to whatever their overall situation demands. They all have very weak nerves (so a low voltage shock can take them down), enhanced regeneration, enhanced sight, enhanced strength, always muscle bound, hard boned, extremely heavy due to density, plus a special vision to spot other powerful enemies, shapeshift, cannot feel pain, and can produce their own ultimate power unlike normal races can. They've been around for over 200 years. This is relevant because Ezekiel and some enemies are
vangores and they are both weak to lightning(200%damage), and other
vangores are made tough to take down.
In the overall story all of the characters have thier powers, but for some force on the island resort has taken everyone's original powers away and bestowed its inhabitants with new powers (including those who didn't have any in the first place). As the characters progress and fight more, their new power grows and they'll understand them more enough to recreate thier original skills.
In addition, most of the characters are stuck with whatever they had on at the time of the shark attack, also with thanks to the shops not getting imports and running out of full cloths to sell. Only one slot is for their attire.
Each character uses at least 3 weapons each, so the equipment system will be a
main weapon, then in the 4 equipment slots, a secondary, tertiary weapons, their overall attire, and an accessory. All characters in their second attack menu will constist of those weapons. Also because of the dangers they all faced prior to this, they all have a way to heal themselves.
The character's HP will be judged by their size, with average to largest size going from 20, 40, then 60. The AIM and EVA(evade) Stat defaults at 100 each. The average Speed stat will be 18. The mystery stat will be used for firearms. The character's stats default stats are affected by thier perks and bodies. Where they all have thier perks, they also have flaws.
In a nutshell:
1>Erik is a Mark 1
Vangore. He is stuck with swimming trousers, and is of average size. He has hyperawareness perks that works best the more uncovered he is, and his sight is great and highly receptive. He has a very low capacity of power, so he compresses the cost of his skills to make up for it. His main weapon are his sword, while his other weapons are a gloves and sheild(middle-small). His move set involve force manipulation, allowing him to exert massive waves of force to KO mobs. He also knows lightning and fire magic; in addition he also knows healing rain magic from his freind Ash.
2>Ash is a fat rat. He is stuck with only his custom underwear and is very small (meter high). His sight is receptive, able to see UV spetim but is also terrible and he is without his glasses/contacts. His size and fitness makes it hard to keep up with his larger and faster friends. He has a great potential and capacity of magic. His main weapon is a staff, while his talismans act as magic boosters, while his tri prong boomerang is for attack on the fly. He is a mage because he reads too much fantasy, and can cast two versions of any elemental spell: a quicker, stronger single target blast, or a longer, yet powerful AOE. He can still tell which blur is who alot of the time. He is able to spot some of the bosses because of his vision.
3>Rhona is a white she-wolf. She's been stuck wearing a tank suit and is of average size, but is alittle over 6 feet. Her sight is average. She is whiter than Erik is, making her totally immune to light prism attacks if her tank suit was also white. She is not agile compared to others however. Her running speed is average and she is out of shape from being bed ridden for a year. Her main weapon is an axe, while her secondaries are spears and a dual prong boomerang. She is a Dragon/Demon Knight, some of her skills are inspired by dragons, even learned from a few, and other skills ultilize life stealing demon magic. She was already a victim of a demon ritual, so she is resistant to demon magic, plus because of that ritual she also has a servant who won't go away.
4>Viktorya is a large black bear. She is stuck with shorts, a short shirt and a short overshirt and is quite large (8feet). SheBear=She fat, so...yeah she's quite fat. :3 Because of that her agility is horrid but cold attacks don't work well on her. Her sight is augmented and was great to begin with. Her overall body is enhanced with augmentations, magic, and LOTS of drugs making her superstrong. Her main weapon is a single disc launcher, with her right arm being free to mess people up (gloves), and talimans to boost her demon magic. She is a Tank, thanks to her obsession to winning. Her skill set is composed of brawling, ultilizing her strength, or demon fire magic she learned from her demon partner. Having been burned herself by demon magic, demon magic in general don't work so well, but she is still fluffy and more flamable than the others.
5>Ezekiel is a Mark 3
Vangore, with a much different body than one would expect. He is stuck with his custom underwear, cause his cloths were digested, since he was eaten by the shark in a single gulp and he is extremely large (12feet). Dispite his size, he is the fastest character of the gang thanks to his psychic power allowing him to hover instead of walking. His sight is supurb. He has four arms and super coordination, allowing him to act more than once. He is a speedy psychic pirate and he can steal items. His strength and special attack stats are supurb. However he never coped with pain well, even with a high HP count, all his defenses are horrid. [EDIT NOTE:
Avian features were part of a redesign I never finallize, but never came to like before I came to the realization of what it was I was trying to accomplish in doing so was never needed. Going back to original settings.]
6>Ebon is a black dragon and is 14 feet tall. He wears royal jewerly. He is grossly obese so the cold doesn't affect him as much. His sight is average. He's cold blooded so his speed stat suffers. Being sheltered and pampered, he sucks at physical combat. He hovers by sitting on clouds created from his water magic so he can dodge well(average). He uses a wand(staff) to amplify his magic, while he has a special lens for his dark eye's light attacks, and a special remote for his gagets and technolgy. He is a Water Mage/Technican while his light attacks are just natural much like his other dragon moves. He has the most HP and SP, but is not as powerful as Ash. Using his dragon moves will speed him up.
*Finding him will mean you'll find his brother near by.
7>Sol is a bloated red dragon and Ebon's big brother dispite being only 10 feet tall. He wear fanged or demonic jewerly. He is grossly muscular and easily the strongest of them all. He has over 500 shadow beasts(mist demons of pure ultimate power) trapped in his abdomen, which makes him bloated. He is cold blooded and he just like Ebon are initially slow to act. His sight is lacking due to aging. Alone, he can't dodge well on the ground thanks to his plated hide. His hide is extremely thick and sturdy. His main weapon is a dagger, while his secondary is a artifact, and he can weild anyone else's tertiary weapon. He is a Dark Tank,Medic,Supporter and Assassin. He has secrets and knows the anatomy of most living things, so he knows how to kill someone or heal them with supurbly. He can use his shadow beasts to enhance any of his allies, and uses them to better himself(so his flaws are covered) and to have total control over his fire. However his black powers do come with weakness. He is also weak to ultimate attacks, mind attacks, more weak to light, and there is a chance everytime he uses his black power that he will lose all of his SP.
He and Ebon are the worst speed stats and are found later.
8> Reinhardt is a english human and also a werewolf, but he can't tranform with his new power so he's just a normal human. He saw the whole thing coming and kept his jacket, pants, shirt, and shoes on during the entire trip. He is average all around. He can withstand poisons better than any of his friends. He wields a great sword, anyone's secondary, and a talisman. He is an Ice Spellblade, ultilizeing the magic of ice to wipe out mobs and enhance any of his abilities. His knowledge of the ultimate power gives him the edge and makes him capable of inflictly true damage easy, but all of his attacks impairs one of his stats. He's a nerd from the distant past, and see alot of the happening during the game coming except of two things.
*He's the last of the main cast to join.
9> Number 9 is a special one. His stats are identical to Erik's. However regular healing will not work on him, and false damages hurts him. Only Dark damage will heal him.
*He makes an excellent tool to finding out what a certain type of enemies weaknesses are.
In a later stage of the planing and concepts and development, I might add in guest characters if anyone wants to. Afterall this isn't a commercial project xD
I'm trying to keep it breif, surely it will be next post as I'll take about non linear plans
So what you think so far? :3