I found OHR a week ago, and am very glad such a great RPG engine exists. I already learned how it works and plan to make my own games at some point.
Being an open-source gamer and occasional developer, I like to look at the technical side of things. I noticed that OHRRPGCE was first created in Qbasic, the latest version using Freebasic. I know some basic C#, but barely heard of Freebasic before. Although I don't know it well and can't judge, Freebasic doesn't feel like the most stable and advanced programming language to me at this day. Since I found OHRRPGCE, I've been wondering if it might ever get ported to C++ entirely.
Earlier on the wiki, I noticed that someone is already working on this, the project being called OHR++. Apart from the name and not being in the "abandoned projects" list however, I can't find any information on it, and some links appear to be broken.
Does anyone know if the OHR++ project is still alive? If not, is anyone else working (or planning to work) on porting the engine entirely to C / C++ / C#? I vote for this idea, since I believe it might improve (or allow improving) some limitations as well as stability, even if it wouldn't become the official OHR.



