Now I see there's been some trouble with people trying to make it by in the Doom RPG Game. I guess I might as well put a tutorial on how to get through Tei Tenga Hangar II, and post some useful info on items and such.
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Tei Tenga Hangar II Walkthru:
Upon starting the game, you'll be armed only with a battle knife. Since you'll need some basic stuff to get you through the main areas of the hangar, look to your rooms around you. The room directly in front holds a few stimpacks and a box of ammo. Grab those, head back out into the hallway, and go to the room next to it, to your left. In here, flip the switch in the back and grab the berserk patch. Use it on yourself and move on to the armory just below the main hallway. Grab the armor and healthpack there, and put on the armor. Head back out to the hallway and go to the far right of the map, there will be a door leading to a control room. In the back by the computers, there is a switch. (top-left.) Press it, walk out and head up to the north part of the hallway. You should come out to a dully-colored hallway, and ahead a room with some nuclear waste pits. If you're not looking for secrets, bypass these and head down the hallway with the pentagram-wall. This will take you to the Northeast wing of the hangar. Continue on your way, not using the brown-panel floored hallway and go into another room with a switch by a computer mainframe. Press the switch and attack the demon that emerges. Go into the now-opened doorway, and loop around until you get to an intersection, a door to your right and one to the top. Take the top door to go to the Depot, and make your way through the storage area to the flight deck. In here there should be a few boxes of ammo and a few rollee-chairs. Flip the switch in the front-left. Go back to the storage area. A teleporter room should have opened in the northeast part of the depot. Go there and use the teleporter to board the Dropship waiting for you. And that's it!
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--------------------------------------USEFUL INFORMATION----------------------------------------
Items - Uses, Values. Effects, etc.-
(1) Medkit - Single-Pickup Item - Heals the player by increments of about +100 HP.
(2) Defib. (Defibrillator Unit) - Single-Pickup Item - Resurrects Dead Players, and Heals them by about +75 HP.
(3) Rad.Cure (Radiation Cure) - Single-Pickup Item - Cures player of the "Radiation Poisoning" Ailment
(4) ID Card (1/2/3/4) - Single-Pickup item - Gives basic player info / class type / etc.
(5) Berserk (Berserk Patch) - Single-Pickup Item - Gives Berserk-Tpye players the "Berserk" attack.
(6) HP Max - Single-Pickup Item - Fully Heals players to max health.
(7) Stimpack - Single-Pickup item - Heals the players in increments of about +50 HP.
(8) Shells - Multi/Single Pickup Item - Ammo for Shotgun-Type Weapons
(9) .22 Rounds - Multi/Single Pickup Item - Ammo for Rifle-Type weapons
(10) Ammobelt - Multi/Single Pickup Item - Ammo for Chainfed-Type Weapons
(11) Plasma Cells - Multi/Single Pickup Item - Ammo for Plasma-Type weapons
(12) BFG Cells - Multi/Single Pickup Item - Ammo for BFG Series-type weapons
(13) Cell - Multi/Single Pickup Item - Ammo for Energy-Type weapons
(14) Grenades - Multi/Single Pickup Item - Ammo for Grenade-Type weapons (only weapon used as a weapon.)
(15) Souls - Multi/Single Pickup Item - Ammo for Hell-type weapons
(16) Missiles - Multi/Single Pickup Item - Ammo for Missile-Type weapons
(17) Nails - Multi/Single Pickup Item - Ammo for Nail-type weapons
(18) Keys (red/blue/orange/etc) - Single-Pickup Item - These are required to open various door, flip switches, etc.
(19) Stuncure - Single-Pickup Item - Cures the player of the "Stun" ailment
(20) Backpack - Single-Pickup Item - Gives all ammo types in fair increments. Rare.
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