hello guys,
I just discovered this fantastic program and had a question:
- I'm planning to use OHR editor also to make some more, lets say, non-game experimental stuff.
I was interested if it's possible to make direct executables from OHR-created games for mac, linux & win for people to download without having the need to install the engine.
best
score
Make a copy of your game.exe and rename it to (your .rpg file's name).exe. I'm assuming this works the same with the Mac and Linux versions of the game program too (though I don't know what the file extensions for them would be... change "game," or whatever the program you use to play OHR games is called, to the title of your game's file.)
All you need to actually play games (or run other stuff made using the engine) is that .exe, the .rpg file itself, and the .dlls that game.exe needs to run (gfx_directx, sdl, and sdl_mixer, if I remember right), rather than needing to go somewhere to download the entire engine just to play a game. So if you put all of that stuff in the .zip file along with your game's .rpg file, people will be able to run them without downloading anything else.
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
All you need to actually play games (or run other stuff made using the engine) is that .exe, the .rpg file itself, and the .dlls that game.exe needs to run (gfx_directx, sdl, and sdl_mixer, if I remember right), rather than needing to go somewhere to download the entire engine just to play a game. So if you put all of that stuff in the .zip file along with your game's .rpg file, people will be able to run them without downloading anything else.
FYS:AHS -- Swapping out some step-on NPCs for zones + each step script
Puckamon -- Not until the reserve party is expanded.[/size]
The latest WIP nightly build of the OHRRPGCE has a feature that can do the steps FnrrfYgmSchnish describes automatically, and create a zip file that contains everything a Windows user needs to play the game without any other software installation.
I also plan to add the ability to export a single-file .exe installer for Windows, and the ability to export a Mac OS X App bundle. For Linux I hope to add support for generating a .deb installer package.
I also plan to add the ability to export a single-file .exe installer for Windows, and the ability to export a Mac OS X App bundle. For Linux I hope to add support for generating a .deb installer package.



