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King Slime
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Calling all music composers! 
 PostThu Nov 24, 2011 8:21 pm
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I found myself in a predicament.
I cannot create my own 8-Bit music.

I would love to have an original soundtrack for my contest game, Cardians of Lore. Sadly, like usual, I am incapable of forging my own soundtrack.

So, why should you make me music? Well, I will give you credit. However, the amount of credit depends on how many tracks you give me. At least one track will give you a mention in the credits. More than that will yield you an NPC ingame, and possibly you becoming somebody you can fight ingame.

So, here are tracks I need. This list is subject to change at any time.

*8-Bit Forest Town Theme.
*8-Bit Forest Theme.
*8-Bit World Map Theme.
*8-Bit Fight Theme for monsters.
*8-Bit Alternate Fight Theme for facing challengers.
*8-Bit Mysterious, Adventuristic Title Theme for this title.
*8-Bit Desert Theme.
*8-Bit City Theme.
*8-Bit Mountain Village Theme.
*8-Bit Cave Theme.
*8-Bit Desert Town Theme.

Current Submitters:
* TheCube: 5 Tracks
* Calehay: 4 Tracks

Thanks for reading!
King Slime
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 PostTue Dec 06, 2011 8:19 pm
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Seriously? No biters? Ugh...
Slime Knight
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 PostWed Dec 07, 2011 7:01 am
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If you have a 3DS or a friend with a 3DS, the music app can sample almost any song down to 8-bit using it's cool 8-bit sound effect option. It's really neat to hear current Nintendo songs being scaled down to 8-bit. One can record it from the 3DS to their PC using a male-to-male 3.5mm audio cable, one end in the 3DS headset jack, and the other in their PCs microphone jack, and a recording app to record it into a digital audio file to be saved and imported into CUSTOM.EXE.

It doesn't work well for all music, some music just wasn't meant to be heard in 8-bit. I have the Ocarina of Time sound track on my 3DS(pre-order of OoT 3D got me it), and changing select songs from OoT to 8-bit sounds wonderful, such as the Lost Woods theme sounds nice. Some Mario Galaxy songs sound nice too. You can also change around the tempo and add other effects to make the song sound more unique for your game or the part in your game. Say the player is in the forest and during a specific event in the forest, the music should speed up for a chase scene, the tempo of the song could be increased however much you need it, trial and error.

Another idea, if a 3DS is not an option, is to look into Tracker software and find simple sound bytes of 8-bit sounds, and use them in the tracker to make your own music. I'm sure there is a Tracker instrument set for 8-bit.

Here's a link to a GameBoy Color software to track music directly on GameBoy hardware: http://www.littlesounddj.com/lsd/

The software itself can be bought for $2. It would be an ideal way to create authentic 8-bit music and sound bytes.

Here is an site on how to make chiptunes: http://www.ageofaudio.com/en/micromusic/chiptunes-making/

Hope these resources help you.
Slime Knight
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 PostWed Dec 07, 2011 2:50 pm
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I use Musagi to create semi-accurate NES sounding stuff. Here's a link to the latest version:

http://drpetter.proboards.com/index.cgi?board=musagi&action=display&thread=1103

It's pretty rad, although very different from any other tracker I've seen. I like it a lot, despite the occasional crashes.

Anywho, I might be able to throw together a couple of decent tunes in a week or two. When do you want them by? Also, how accurately NES-y do they need to be? I tend to use effects that weren't available on the console (stereo separation, too many channels, nicer sounding effects) but they're definitely chiptunes with an NES vibe (vs. the C64/SID vibe that seems to be very popular these days). I can make it almost 100% accurate if need be.
King Slime
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 PostWed Dec 07, 2011 7:07 pm
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Quote:
When do you want them by?


At least some tracks before the 31st. I have to enter at least a demo for the LLTA contest.

Quote:
Also, how accurately NES-y do they need to be?


I don't know...
Just run some tracks by me and i'll see...
Slime Knight
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 PostWed Dec 07, 2011 7:33 pm
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Cool. I'll throw something together, hopefully on Thursday or Friday. I can't promise more than a track or two by the 31st, since I'm pretty busy, but I'll see what kind of foresty stuff I can come up with.
King Slime
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 PostWed Dec 07, 2011 7:40 pm
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Thanks Cube.
Grin
Slime Knight
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 PostWed Dec 07, 2011 10:27 pm
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Wasn't the point of the contest to use all of your own stuff? Sad
You can't fix stupidity.
King Slime
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 PostWed Dec 07, 2011 10:44 pm
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It didn't exactly say that.

Quote:
The premise is simple: make the most creative game possible using the OHRRPGCE WITHOUT PLOTSCRIPTING.

You can do a lot with tags and textboxes. Use your brain and make an unorthodox game WITHOUT PLOTSCRIPTING. I will be putting up $50 in prize money (more on that later.) A few ground rules:

-No ripping (graphics or music) This contest is about creativity, jerks!
-I am the only judge. When YOU put up $50, you can be a judge, too.
-Deadline is Dec 31, 2011
-NO PLOTSCRIPTING (duh)


The purpose was to draw out our creativity by creating a game without plotscripting. I am not ripping music by doing this. Unless 8-Bit says that the music cannot be made by someone else, then I do believe this is legal within the contest.
Slime Knight
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 PostWed Dec 07, 2011 11:39 pm
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I mean do what you do man! I'm saying that using "Well technically it's ok" isn't exactly a viable excuse haha. But I'm not the one even making a game so I wish you luck on the cardigans man!
You can't fix stupidity.
Slime
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 PostThu Dec 08, 2011 5:55 am
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I'm gonna give the forest track a shot. Hopefully I can make it sound like it right of an NES cart.
Slime Knight
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 PostThu Dec 08, 2011 11:48 pm
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Dun dun dun....



I intended this as a forest village song, but feel free to use it however you like. You should be able to download it using a button from that link, but let me know if there's problems.

This is about as authentically NES as you can get without using an actual NES. I'm gonna work on a world map theme next week. Hopefully I'll have that by Wednesday or Thursday, assuming I don't get murdered by work.

Yay!
King Slime
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 PostFri Dec 09, 2011 12:08 am
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I really like that song, TheCube. I think it could fit as my title music...
Slime Knight
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 PostFri Dec 09, 2011 8:13 am
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TheCube wrote:
Dun dun dun....

http://tindeck.com/listen/ihcl

I intended this as a forest village song, but feel free to use it however you like. You should be able to download it using a button from that link, but let me know if there's problems.

This is about as authentically NES as you can get without using an actual NES. I'm gonna work on a world map theme next week. Hopefully I'll have that by Wednesday or Thursday, assuming I don't get murdered by work.

Yay!

That sounds really good. Is there a possibility that you could write a HamsterSpeak article on writing custom music and pointers on how to build a proper beat? I think this kind of article would be really good for HamsterSpeak as there really isn't any articles like this.
King Slime
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 PostFri Dec 09, 2011 8:34 pm
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Alright, so Forest Of OHR is now my title music...and it truly fits amazingly with the title.
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