I feel like I've asked this before, but I can't find it if I did.
I've had an idea for a game that requires random maps. Unfortunately, I can't figure out a script that'll write multiple blocks across the map. Like Layer 0 will be grass, water and shoreline, but I need to write a map that draws the shoreline completely accurately and randomly every time.
I realize this is a slimeton of work, and I don't know if I'll ever make the game, but I want to try.
You didn't actually ask a question here. Which part do you need help with?
Please don't say "the entire thing."
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Please don't say "the entire thing."
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
There is a way. You can script just about anything these days.
For an example see my game, Tim-Tim's Tower.
Or James Paige's Baconthulu game.
For an example see my game, Tim-Tim's Tower.
Or James Paige's Baconthulu game.
Here's an ancient tutorial on what I think you're asking for on The Moglery that generates a world. You'd have to edit it to make it handle placement of the shoreline however.
Hope this one'll help ya.
Hope this one'll help ya.



