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Gameathon 2009 Winner
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Anyone want to beta-test my retro platformer? 
 PostFri Nov 11, 2011 8:34 pm
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It's a difficult old-school platformer with a twist. It's also very short. Check it out here:

http://sapientgames.com/games/night/
Super Slime
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 PostSat Nov 12, 2011 4:59 am
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Walljumps are way too touchy. Please please increase the height on them.

"At least the monsteres can't reach your corpse."

It looks pretty much like night has already fallen at the beginning of the game. Making the screen dark only makes it harder to see what you're doing.

I could love this game if walljumps weren't so hard to perform.
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Metal Slime
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 PostSat Nov 12, 2011 3:37 pm
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Mogri wrote:
Walljumps are way too touchy. Please please increase the height on them.

I could love this game if walljumps weren't so hard to perform.


agreed. also, it's very easy to jump across areas with enough speed. don't know if this was intentional, but flying through the air in a game where all you can do is jump takes away from the danger and fun.
Hey, I just met you, and this is crazy... So here's some lunchmeat... Sandwich, maybe?
Liquid Metal King Slime
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 PostSat Nov 12, 2011 4:41 pm
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I found the first walljump area impossible when using up-arrow to jump. I had to switch to space bar for jumping to squeeze by there. Probably just my clumsy fingers, but yes, the walljump was too hard.

I would love to see some graphics of shadowey horrors munching on your guy when you lose
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