This topic (and the pun) relates to a little plotscripting trouble I'm having.
A script, activating when you enter a certain area, is supposed to dim the lights in an area, as if a power fuse had blown.
There is another area within this base that lets you reactivate the power to it, and therefore turns the power back on.
Now the problem comes in:
Whenever I enter the room that Autoruns the light-dimming script, the lights go out again.
Is there any possible way I could bypass this once the light-turning-on script is activated? To help, (I'm not sure if it will), here is the script I am using currently:
Code:
plotscript, PowerDown, begin
suspend player
suspend random enemies
reset palette
update palette
tweak palette (-20, -20, -20)
update palette
show text box (279)
resume player
resume random enemies
end
suspend player
suspend random enemies
reset palette
update palette
tweak palette (-20, -20, -20)
update palette
show text box (279)
resume player
resume random enemies
end
fairly small, but this shuts of the power and gives an alert. Now i just need a script that bypasses the autorun after the power is on...



