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Metal Slime
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Some questions 
 PostSat Jul 30, 2011 8:56 pm
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<Mystic> i feel like it would be useful to be able to see a list of places where songs are used, somewhere. sort of like for scripts...
<Mystic> the formation view in view exp chart seems to be way wrong... a formation with just one enemy that gives 11 says it gives 83
<Mystic> otherwise i really like the idea...
<Mystic> also what does the new "recreate map slices" bitset actually do
<tmc> Mystic: really? the view xp chart has always given me the right numbers
<tmc> how many enemies are there in that formation?
<tmc> maybe it's an off by one in the formation set number
<tmc> the recreate map slices bitset causes the map layer slices to deleted and recreated when you change map
<tmc> which has the side effect of deleting any slices parented to those
<tmc> and also undoing any changes you made to the map layers such as moving them around (scripted parallax)
<tmc> it's provided for backwards compatibility; the most intuitive behaviour is usually to have it on, though it makes no difference unless you touch map slices


Everything in view EXP is completely wrong for me.

Formation 0, 1 Enemy, 1*11 EXP. Stated EXP gain: 83. Diff: 72.
Formation 1, 2 Enemies, 2*11 EXP. Stated EXP gain: 94. Diff: 72.
Formation 2, 1 Enemy, 1*72 EXP. Stated EXP gain: 144. Diff: 72.
Formation 3, 3 Enemies, 3*11 EXP. Stated EXP gain: 105. Dif: 72.
Formation 4, 1 Enemy, 1*153 EXP. Stated EXP gain: 225. Diff: 72.

So, they are all wrong by 72. What would cause this?

As for the sprite recreation, so I should just turn it on? I do in fact use some parallax-ish scripting, aside from other map slice manipulation. I suppose I should just turn it on and check to make sure everything works...?

[edit]

Ok making a new formation (formation 14) with the one enemy that gives 11 EXP correctly reports 11 EXP in the browser. So, I tried removing the enemy from formation 1. But, it says it gives 72 EXP. Putting it back has it report 83 EXP again.
Liquid Metal King Slime
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 PostSun Jul 31, 2011 12:48 am
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Can you send me a copy of the rpg file? That is pretty strange.

Also, I do recommend recreating map slices. It should make any map-related scripts much simpler. Thanks, dude. You're da bomb!
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