Decided to follow up Batman & Robin's gameplay system I developed with a totally different formula. The X-Men! Gonna build it to be the same, mission oriented, gonna treat some things differently. I feel Batman & Robin was an experiment in a lot of ways for me, design wise, so I want to take what worked, and take a few more risks. With this X-Men game, you'll embark on 5 missions, plus the final one and have six heroes at your disposal at all times.
Cyclops, Nightcrawler, Jean Grey, Storm, Wolverine, Gambit
The hub of Batman & Robin was the Batcave, but in X-Men, it will be the mansion itself. There will be even more to do in the hub than there was in Batman and even more characters to interact with. I know everyone was thinking I should follow up Batman & Robin with... Batman & Robin 2, but I feel this takes my treatment in an exciting new direction. In this thread I'll try to keep everyone up to date with the progress of the game as I think Batman & Robin was my best recieved game so there might be some solid fans who are interested in seeing the development of it's "sequel."
Last night, I started spriting and had a great time, got Nightcrawler's battle sprites done.
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