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Liquid Metal King Slime
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 PostFri Jan 25, 2013 2:43 am
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Yeah, "Nerfed bone meal" would have been a better description.
Blubber Bloat
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 PostFri Jan 25, 2013 3:00 am
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Quote:
Yeah, "Nerfed bone meal" would have been a better description.

We are NOT amused. who in the world had any complaint about bonemeal?!
I honestly seem to use almost all I have as it is, now I'll starve to death, AGAIN. >_>
Eh, at least melons are still a reliable source of food....until they "improve" it into oblivion.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Metal King Slime
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 PostFri Jan 25, 2013 6:02 am
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Don't you think killing two, maybe even three skeletons is worth it to get a single loaf of bread? I know whenever I'm setting up a farm, I always think to myself "Boy that was fun, I wish I could click the bonemeal 6 or 7 more times.". Seems like a well thought-out decision to me!
Slime Knight
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 PostFri Jan 25, 2013 5:28 pm
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I...don't understand this. I mean, alright, two for saplings, fine. But 7 for crops? That's just ridiculous. I'm glad that I've (mostly) finished growing saplings for my current project.

One more reason to use chickens for food instead of crops. No wheat needed to reproduce, and they grow at a ridiculous rate once you have about 10 or 20. Just gotta keep throwing eggs. I just hate the noise they make...
King Slime
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 PostFri Jan 25, 2013 11:52 pm
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But think of the massive gains of the new update! Redstone blocks and contraptions and Quartz! Think of all the traps we could make...all the nifty gadgets we could create! You could make a trap house, and have a prize at the end. You could even refill it using hoppers, so you can simply drop prizes in something on the surface, and it travel to the trap house reward chest underneath!
Blubber Bloat
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 PostFri Jan 25, 2013 11:59 pm
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yeah, even dispensers using bonemeal! you only need to flick the lever 14 times to grow it! yayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x V
Liquid Metal Slime
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 PostSat Jan 26, 2013 2:34 am
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Gizmog wrote:
Don't you think killing two, maybe even three skeletons is worth it to get a single loaf of bread?

Skeletons are going to be more difficult to kill* in 1.5

EDIT: Oh, wait! You were being sarcastic, I just realized. Sorry!
I do like how quote boxes show up inside spoiler boxes though, so I'm keeping this here.

*
The Minecraft Wiki wrote:
UPDATE 13w03a
* Made skeletons significantly harder to melee
> Scales to difficulty
> They now shoot faster when their target is closer
> They shoot players one block away

* Made zombies harder to shoot
> Scales to difficulty
> They now group up on targets
> When on fire, they can now set players on fire
> Now become aggressive and come towards you when shot from further away

Source: The Minecraft Wiki http://www.minecraftwiki.net/wiki/Version_history/Development_versions#13w03a
Liquid Metal Slime
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 PostSat Feb 16, 2013 9:11 am
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I downloaded the latest nightly snapshot to mess around with quartz, and it just looks lovely. I want to build Atlantis now. The above screenshot is not a part of Atlantis, but it does demonstrate some of my clever hidden-glowstone lighting. Here, I hide it behind or underneath water. On the server, I hid torches inside the topmost blocks of pillars. So, for a cross-section, I'd have this: ({S} for Stair Block, {B} for Block Block, {_} for air, and {!} for Torch)

{S} {S} {S}
{S} { !} {S} - Top Layer, on ceiling
{S} {S} {S}

{_} {_} {_}
{_} {B} {_} - Center Layer, repeat for taller pillars
{_} {_} {_}

{S} {S} {S}
{S} {B} {S} - Bottom Layer, on floor
{S} {S} {S}

The fact that light can still burn through stair blocks and slabs is a great boon to me, I hope this never gets "fixed" by the devs.
Liquid Metal King Slime
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 PostSat Feb 16, 2013 5:40 pm
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I was admiring those hidden lighting pillars you built on the server

I have only been on the server an average of 30 minutes a day. I have been steadily working on adding more and better houses to our walled city hill (someday we will get around to the wall!)
Slime Knight
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 PostSun Feb 24, 2013 7:11 pm
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What's happening these days? I've been on occasionally, working intermittently on the new cathedral (groan - this project was waaay too huge. Sad ).
Liquid Metal King Slime
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 PostSun Feb 24, 2013 9:12 pm
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I have been tinkering with new buildings at the (as of yet unwalled) walled city site.

I am eagerly awaiting the 1.5 release, mostly for the Quartz Pillars, Redstone Blocks, and Wheat Bales
Liquid Metal Slime
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 PostWed Mar 06, 2013 2:56 am
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Do you have a spare hour, or even half an hour? Want to see something weird? Generate a new Superflat world using the new "Waterworld" preset, and make sure that "Generate Structures" is ON. Make sure Creative or Cheats are turned on, too, or else you won't make it to the surface.

Now, fly, and look for a village! It'll stick out like a sore thumb because of the super tall air holes created by the houses. Dive down and behold the wonderment and bizarritude of a drowned city! Crops devastated by abundance of water and lack of sunlight! Smithies randomly having lava or obsidian! Underwater water wells with a one-block thick gap of air surrounding them! Zombies, skeletons, and creepers (and villagers Sad ) floating to their doom every time they accidentally touch the water walls! Bats that just don't give a slime and flitter through the water like it was nothing!

I would love to find an underwater Stronghold, but have had no luck so far, and in fact the Eyes of Ender are un-usable. Maybe it's because of the build I'm using? (13w03a, also this is one reason I haven't been on the server lately)
Liquid Metal King Slime
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 PostWed Mar 13, 2013 2:49 pm
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The server is now updated to version 1.5

Yay!
Slime Knight
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 PostWed Mar 13, 2013 4:17 pm
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Woohoo! That means I can build my roasted chicken dispenser somewhere. Anyone have suggestions for a commonly used site that I can put it at? I'll need to collect a bunch of quartz before it gets made in any case, so it'll be some time.
Liquid Metal King Slime
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 PostWed Mar 13, 2013 4:21 pm
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What about the walled-city-with-no-walls-yet (Which I have named Wallachia) There are a bunch of houses there with no purpose yet, I am sure one of them would make a great Rotisserie, or you could build a new building there.

the Nether near Wallachia will also be a good place to gather quartz, because it has barely been explored (maybe even not explored at all?) therefore there will be very little pre-1.5 terrain lacking quartz.
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