Spoonweaver wrote:
Baconlabs, I don't understand. The best part of your last game was the graphics. Your graphics are awesome! Haven't you even tried to take a stab at it yourself? I'd imagine the biggest challenge do it would be getting the proportions right. But with the right scripting you could make them as big as you wanted to.
I'm just afraid of running out of time before the deadline. I've been using my spare time coming up with character designs (one main character! no less than five different designs for her!) and dialogue - it's going well, but slowly. (Note to self: don't even think about breaking your Team Fortress 2 hiatus or the entire project will be in jeopardy)
Also, Twinston, believe it or not, your doodle does help me visualize what the end result is eventually going to be. I'll probably look back at it for reference when I start making sprites.
It's okay if you decide not to draw for me, I'm prepared for that.
EDIT: It's unlikely I'll be able to compose much of anything for this project (which still needs a name and I can't think of one aargh), so I'll either be ripping music from other games or recycling tunes from my original library. I guarantee there'll be at least one piece recycled from Viridia chapter 2.



