Hey everybody, after updating the game based on excellent advice from here and elsewhere, I have officially released The Farplane Wars at kongregate.com.
http://www.kongregate.com/games/sapient_games/the-farplane-wars
So, if you want to see the cool new tweaks, check it out. And, if you happen to have a kongregate account and like the game, please give it a good rating!
Very cool. Can you give a list of changes since the beta?
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Most of the stuff involved bug-fixing and difficulty tweaking. Other changes include a progress bar during battle, the ability to retry after combat death, and better tutorial stuff.
Unfortunately, I didn't record the time of my updates, so I'm not sure exactly what I've done relative to when you last played it, but if you're interested, here's a dump of my 'todo.txt' just after release:
Unfortunately, I didn't record the time of my updates, so I'm not sure exactly what I've done relative to when you last played it, but if you're interested, here's a dump of my 'todo.txt' just after release:
Code:
//Fiiliifo can always be asked about the alarin not stopping after the farscape info was given to them
//no factories on inhabited worlds
//need max level for shoot power
//need game over on high enough farscape power
//need game over if joining alarin
//need text for each race after the alarin refuse to stop (except kalaarni and fiiliifo)
//start graphics
//intro screens
//loading screen
//end stories for each karma level
//battle music
//better background for velusian ultra poker
//farscape factory destruction algorithm screwy?
//suugart choices do not change immediately when you return the research to them
//separate meeting tags for burgbap and bappity
//need mutiny ending
//need to add all scenarios
//need to cull random scenarios on startup
//tutorial screens
//achievements
//a few more scenarios with stat-boost rewards and ancient-one's texts
//save tutorial status
//fix planet placement in a system
//finish main menu
//update look-and-feel of upgrade buttons
//fix sound effects out of memory bug
//expand fiiliifo conversation options
//burgbap gift
//cool system names
//if moving to a planet when returning to hyperspace, your ship is still moving in hyperspace!
//screen darken for refueling not consistent
//need inventory item for shield neutralizer
//ship-to-ship collision detection
//reverse sider graphic
//resource gatherer adds resources even if enemies just leave the screen
//resource gatherer adds resources if enemies scroll off the screen horizontally
//difficulty levels
//finish achievements
//system names do not reset on retry
//'no factories' info not saved
//farscape power does not save
//battle on first save?
//finish win and game over screens
//unpredictable hyperspace speed
//fix combat pausing
//update star generation algo in combat
//switch alarin and burgbap cruisers
//big, showy explosion at the end of final boss fight
//normalize volume levels on all music
//add sapient games banner
//alarm music
//burgbap fight goes straight to farsacape battle?
//normal difficulty too hard?
//update refuel state
//fix stardate mangling
//fuel label does not update automatically on load
//optional side-quest shuffling causes occasional crash
//add a 'completed on stardate: x' label to the win screen
//standardize pause screens
//'youth of other species' doesn't register as a read ancient one's text
//star hit boxes too large
//tip menu messed up
//librarian achievement not working correctly
post-beta to do list
--------------------
//add purchase/tip/strategy guide links to game over/win screens
//write strategy guide
//implement kongregate api
//set up band camp page for soundtrack
//set up paypal account for tips
//add sapient games/stumble upon button on start screen
//full spellcheck/draft edit of scenario text
//mention saving in tutorial!!!!!
//change 'farspace' to 'farplane' in the strategy guide
//turn off debug keys
//credits screen
//no factories on inhabited worlds
//need max level for shoot power
//need game over on high enough farscape power
//need game over if joining alarin
//need text for each race after the alarin refuse to stop (except kalaarni and fiiliifo)
//start graphics
//intro screens
//loading screen
//end stories for each karma level
//battle music
//better background for velusian ultra poker
//farscape factory destruction algorithm screwy?
//suugart choices do not change immediately when you return the research to them
//separate meeting tags for burgbap and bappity
//need mutiny ending
//need to add all scenarios
//need to cull random scenarios on startup
//tutorial screens
//achievements
//a few more scenarios with stat-boost rewards and ancient-one's texts
//save tutorial status
//fix planet placement in a system
//finish main menu
//update look-and-feel of upgrade buttons
//fix sound effects out of memory bug
//expand fiiliifo conversation options
//burgbap gift
//cool system names
//if moving to a planet when returning to hyperspace, your ship is still moving in hyperspace!
//screen darken for refueling not consistent
//need inventory item for shield neutralizer
//ship-to-ship collision detection
//reverse sider graphic
//resource gatherer adds resources even if enemies just leave the screen
//resource gatherer adds resources if enemies scroll off the screen horizontally
//difficulty levels
//finish achievements
//system names do not reset on retry
//'no factories' info not saved
//farscape power does not save
//battle on first save?
//finish win and game over screens
//unpredictable hyperspace speed
//fix combat pausing
//update star generation algo in combat
//switch alarin and burgbap cruisers
//big, showy explosion at the end of final boss fight
//normalize volume levels on all music
//add sapient games banner
//alarm music
//burgbap fight goes straight to farsacape battle?
//normal difficulty too hard?
//update refuel state
//fix stardate mangling
//fuel label does not update automatically on load
//optional side-quest shuffling causes occasional crash
//add a 'completed on stardate: x' label to the win screen
//standardize pause screens
//'youth of other species' doesn't register as a read ancient one's text
//star hit boxes too large
//tip menu messed up
//librarian achievement not working correctly
post-beta to do list
--------------------
//add purchase/tip/strategy guide links to game over/win screens
//write strategy guide
//implement kongregate api
//set up band camp page for soundtrack
//set up paypal account for tips
//add sapient games/stumble upon button on start screen
//full spellcheck/draft edit of scenario text
//mention saving in tutorial!!!!!
//change 'farspace' to 'farplane' in the strategy guide
//turn off debug keys
//credits screen



