mjohnson092088 wrote:
james, you were right. the first use shows a value of -10. the second shows it at 0.
Two questions. Do you have any "destroy NPC" commands anywhere in any of your scripts?
Second, is this vehicle NPC be disabled with a tag check? If so, which tag, and in what situations does the tag get turned on and off?
mjohnson092088 wrote:
... however, a strange glitch occasionally occurs where instead of boarding the vehicle, the player steps through it and is unable to board it. not only that, but the player also becomes able to walk through walls and is not affected by harm tiles, as if they were flying with the spell! im using the nightly build of the OHR, if that makes any difference.
Strange. I am not sure if this is related to the problem you mentioned before, or a separate problem. This seems complicated enough that I might need to see the whole script.



