*Simplified combat
*Many new playable characters, each with a special ability and role
*All melee attacks target closest enemy, all enemy melee attacks target first slot (making party positioning important)
*Testing all sorts of interesting battles, not just exploding barrels
*Rebalanced alot of items, fixed the attacks
*Working on music and ambient BG noise
I'm still open to NPC submissions if you would like a presence in the game - see previous thread somewhere on SS.
No demo planned for release any time soon, I'll keep this thread updated as I work on it, and add some more screenshots soon.



