Game and general info:
My project, for those who don't know, is Viridia, a story about mercenaries righting wrongs in a vast desert. For the HotOHR contest, I plan to complete two early chapters of the game that work independently of each other and the rest of the game - side chapters, if you will, designed to introduce game elements and player characters.
One of these chapters has a mountain as its main dungeon - the player is scaling it to retrieve an item that was stolen by wild animals. The mountain is split into three very vague sections right now:
-Mountain base,
-Middle paths, where control will shift to a new character that can climb rough walls,
-Upper paths and peak, where the different characters will form one group and eventually fight the resident boss.
A layout for a mountain dungeon and maptiles for it.
Is anyone up to the task? Let me know as soon as possible via reply or PM and I'll give you any extra information you'll need.
Nevermind, I'm on it
Incidentally, here's what I've been working on lately:
-Started writing story ideas for this chapter
-Almost done writing the story for the other chapter
-Composed two pieces of music for the mountain
-Working out enemy designs and drawing them
-portrait graphics, and lots of them



