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Metal Slime
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Chaining and storing during spreads 
 PostSun Aug 29, 2010 1:09 am
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I don't think this is currently possible, so this may as well be a feature request, but I wanted to make sure first, in case I haven't thought of something particularly clever.

Basically I want to be able to have spread attacks that chain to attacks that only affect the targets that were hit (not missed). In addition, there may be other attacks in the middle of such a chain. The only way I can think of doing this would be to have the spread attack store the targets that are HIT, not the ones who were missed.

So unless anyone can come up with an alternative implementation, I guess I'm requesting a bitset "Store non-missed targets only".
I am Srime
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