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Metal Slime
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Outside the OHR 
 PostTue Jul 27, 2010 11:55 pm
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I've seen a few games (very few) that people in this community made outside of the OHR, and I'm just wandering how many of you guys make non OHR games, and what software would you all consider second best ;).

I'll start off by saying that I've never completed a game in another program far enought to even get a demo going, but I'm gonna try to work up something in unity 3d the next couple of weeks before releaseing an update on Dawn.

I think spoony's working on a game?
Blip.
Slime
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 PostWed Jul 28, 2010 1:04 am
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Hey there,

Aside from over a dozen games wherein i was the user interface and special effects artist in my dayjob, i used to develop games of my own using other engines (3d gamestudio, gamemaker), but it seems like the server where i have my website on shut my website down due to inactivity.

So anyway, while i still do have the mentioned games with me, i don't have time to reupload them somewhere; but i do have a fairly recent game project that is online.

YoYo Games, the current owner of the game engine GameMaker, held a competition over a couple months ago or so, and i joined in. It didn't win, but if you want to take a look at it here it is:

http://www.yoyogames.com/games/121657-red-shard

Aside from that, i have another game being developed for a competition way, way more important and offers a bigger (and i mean bigger) prize, and i am still using gamemaker for that.

So yeah, for me the second best is GameMaker due to its flexibility.

But i still love OHR because this engine made me what i am right now. Smile
Liquid Metal Slime
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Re: Outside the OHR 
 PostWed Jul 28, 2010 1:06 am
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Blue Train wrote:
unity 3d

What is this, it sounds amazing

Personally, I actually tried to start making RPGs on Game Maker, but every single time I tried to code the user interface, I got headaches and nightmares and had to stop. Then I found the OHR, which, aside from limited animation capacity, is everything I wanted in an RPG editor.
Right now, I have a platformer project in Game Maker 8 based on SHiIDA and imitating a Castlevania engine; it's on hiatus until my HotOHR business is done.

I've also recently messed with Lunar Magic, the Super Mario World editor. Fun stuff.
Metal Slime
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 PostWed Jul 28, 2010 1:43 am
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It is amazing.

http://unity3d.com/unity/

I havn't really made anything yet, and it oviously takes some coding knowledge, but you can make browser based games with it!

I'm about to check out that link, AdrianX. I was a big fan of cresent dreams waaaaaaay back in the day (5 or 6 years ago?).
Blip.
Slime Knight
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 PostWed Jul 28, 2010 2:16 am
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I've been playing around with RPG Maker VX recently. It's certainly not very versatile, and the tiling system is so bad it makes the OHR's look Godly,but I love the higher resolution and color depth. I've actually been using it so much I've been considering just porting Lightning Heroes to it and dropping out of the contest. :p
Super Slime
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 PostWed Jul 28, 2010 2:48 am
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I have a couple of non-OHR projects going on, but nothing in a language that I can actually recommend for general use ;)
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Gameathon 2009 Winner
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 PostWed Jul 28, 2010 6:53 pm
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I've been developing some stuff in flash using flixel, which is an awesome 2d games library. All the tools are free, and the final product is a flash game, which of course 99% of people on the internet can play without downloading anything. Neato!

It's pretty much pure programming (no fancy menus like the OHR, though there are map editors that you can use with it pretty easily), but if you're comfortable plotscripting, you should be able to get it pretty quickly.
Slime Knight
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 PostWed Jul 28, 2010 7:32 pm
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I've also done some work in RPG Maker XP. It's probably the most versatile engine out there that is aimed specifically at RPG development, and it's not even that hard to learn its language. Unfortunately a LOT of people who use it don't put in the work to learn it, and so a lot of games made in it look or feel the same.
Slime Knight
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 PostWed Jul 28, 2010 11:29 pm
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Yeah, RMXP/VX are actually very powerful, especially XP... but I think Enterbrain pushes the default graphics and information way too hard. You can't even create a blank new project, -It always loads all of the default stuff. And editing and importing tilesets on VX is a real pain in the ass.

All of the communities seem to push using their built-up resources rather than using your own. I guess the do-it-yourself attitude of the OHR is one of the reasons I love it.
 
 PostTue Aug 03, 2010 11:13 am
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I've been working on games in BlitzBasic, literally coding everything. Grin

(Yeah, for all non-coders... it's hard)
Metal Slime
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 PostTue Aug 03, 2010 6:17 pm
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Let's see... I've used RPG Maker 95, RPG Maker 2000, RPG Maker 2003, RPG Maker XP, Game Maker, and Zelda Classic.

Out of all the games I've started in those engines, I've only finished one in RPG Maker 95 (a game spoofing an old Pokémon message board I used to go to), two in RPG Maker 2000 (The Story of Supernum and another spoof game titled "Crappy RPG"), and one in Game Maker (a Pac-Man clone where you played as Cell from Dragonball Z.) Unfortunately, the only ones I actually still have are TSoS and Crappy RPG (probably the worst ones of the bunch.)

I got pretty far on an RPG Maker 2003 game titled "Uggy Barfoo," though I never finished it. Apparently it was made before I realized that the second half of The Kirby Lands was horrible, because it also has a second half that really sucks even though the end of the first half would've been the perfect ending for the game.

I've also done a lot of ROM hacking, mostly NES and Gameboy games like Megaman 2, Pokémon Gold/Silver, and the Mario series. The only one I actually finished, though, was an Earthbound hack titled "Fnrrf Ygm Schnish."
Liquid Metal Slime
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 PostTue Aug 03, 2010 8:58 pm
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FnrrfYgmSchnish wrote:
The only one I actually finished, though, was an Earthbound hack titled Fnrrfygmschnish OKEDOKE

IT ALL MAKES SENSE NOW
Slime Knight
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 PostTue Aug 03, 2010 9:30 pm
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I've noticed Sphere and Verge seem to have very few games. Either i'm missing some huge gamelists somehow, or the OHR is dominating the open-source RPG zone.
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