Hey there,
Aside from over a dozen games wherein i was the user interface and special effects artist in my dayjob, i used to develop games of my own using other engines (3d gamestudio, gamemaker), but it seems like the server where i have my website on shut my website down due to inactivity.
So anyway, while i still do have the mentioned games with me, i don't have time to reupload them somewhere; but i do have a fairly recent game project that is online.
YoYo Games, the current owner of the game engine GameMaker, held a competition over a couple months ago or so, and i joined in. It didn't win, but if you want to take a look at it here it is:
http://www.yoyogames.com/games/121657-red-shard
Aside from that, i have another game being developed for a competition way, way more important and offers a bigger (and i mean bigger) prize, and i am still using gamemaker for that.
So yeah, for me the second best is GameMaker due to its flexibility.
But i still love OHR because this engine made me what i am right now.