I'm new to the forum (but not new to game development) and I'm curious to know what technology you all use to develop games.
CURRENT PROJECT: Vanessa Saint-Pierre Delacroix & Her Nightmare (PC, Xbox 360)
RECENT RELEASES: Snail Shot Torpedo (PC, Xbox 360), Canada Hunt (PC, Wii)
Welcome to our community!
Most of us use this to make our games:http://hamsterrepublic.com/ohrrpgce/index.php/Main_Page.html
Although sometimes I delve into Construct or GM, I definitely prefer the OHR for my RPG-Making needs.
Most of us use this to make our games:http://hamsterrepublic.com/ohrrpgce/index.php/Main_Page.html
Although sometimes I delve into Construct or GM, I definitely prefer the OHR for my RPG-Making needs.
I'm not familiar with OHRRPGCE, but I'll check it out. I have taught GameMaker in the past, and I think it's a great tool for anyone who wants to learn game development and doesn't have programming experience. It's versatile and I've seen some really interesting projects made with it. My preferred technology is C# and XNA Game Studio, but I'm also having fun with Java and the Android SDK.
CURRENT PROJECT: Vanessa Saint-Pierre Delacroix & Her Nightmare (PC, Xbox 360)
RECENT RELEASES: Snail Shot Torpedo (PC, Xbox 360), Canada Hunt (PC, Wii)
CURRENT PROJECT: Vanessa Saint-Pierre Delacroix & Her Nightmare (PC, Xbox 360)
RECENT RELEASES: Snail Shot Torpedo (PC, Xbox 360), Canada Hunt (PC, Wii)



