Here's a weird one: I'm playing game.exe windowed, and if I alt+tab to a different window then alt+tab back to game.exe, the main menu appears (since I pressed alt) and goes wild until you press alt again. Don't know if this is just a Windows 7 thing or what but it's definitely weird.
Probably a keyboard handling issue. When I do the same thing on my laptop, it acts as if I were holding down Alt. I've had this happen in CUSTOM.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
This is because the keyup event for Alt is being lost. This is probably a bug with SDL+Windows7
On my Linux box, switching windows with Alt+Tab does indeed bring up the menu, but when I switch back it does not behave like the alt key is stuck.
A future version of SDL will probably have its own bugfix for this, although perhaps we can find a workaround before then.
I would be curious whether or not the gfx_fb backend does the same thing.
You can try it by running:
On my Linux box, switching windows with Alt+Tab does indeed bring up the menu, but when I switch back it does not behave like the alt key is stuck.
A future version of SDL will probably have its own bugfix for this, although perhaps we can find a workaround before then.
I would be curious whether or not the gfx_fb backend does the same thing.
You can try it by running:
Code:
game.exe -gfx fb



