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Liquid Metal Slime
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Lockup Problem from a custom menu 
 PostThu Jan 21, 2010 3:32 am
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When you talk to a certain npc, it opens menu (1). If you press escape while menu (1) is up, it closes the screen but enemies and heros are still suspended. I've tried several ways with onkeypress and menu is open scripts to make it so it does not do this, but it continues to do so.

Any ideas on how to either disable the ESC key altogether when menu (1) is up or make it resume heros and npcs?
Cornbread Chemist
Super Slime
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 PostThu Jan 21, 2010 3:45 am
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There's a menu bitset to prevent cancel from closing the menu. It sounds like the problem is in your script otherwise.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Liquid Metal Slime
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 PostThu Jan 21, 2010 3:58 am
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The menu bitset solved it, thanks man Hurr
Cornbread Chemist
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