Code:
if (hero x (0) == npc x (0) ,and, hero y (0) == npc y (0)) then (
destroy npc (0)
play sound (6,false,false)
power := true
set hero speed (0,5)
set hero palette (0,5,outside battle)
wait for hero (0)
set timer (5, 5,18,@calmdown)
)
destroy npc (0)
play sound (6,false,false)
power := true
set hero speed (0,5)
set hero palette (0,5,outside battle)
wait for hero (0)
set timer (5, 5,18,@calmdown)
)
I'm guessing it has to do with some other part of the code, but I'm not sure what I'm looking for at this point. Any help would be much appreciated.
Cornbread Chemist



