But here's the problem. The game is very vehicle-heavy, and in testing the game, I unsurfaced scads of vehicle bugs. Among them:
- You can't move after you disembark randomly. Occurs in area 4, and appears to happen most often when you disembark onto a tile with three walls. Hard to reproduce.
- The game hangs if you try to enter a ship on the topmost row of tiles from the tile beneath.
- If you instead enter from the tile above (on wraparound maps), everything is fine... unless you have two or more party members. In that case, the leader will step onto the ship and the other two will float north all the way around the world until they reach the ship. *Then* you can move.
These last two bugs are sort of gamebreaking on that last area. I'm going to work around them by shifting the entire map down one row, but when you play the game, if you play the game, keep in mind that the random hangs you get when dealing with vehicles are engine bugs, and consider this post my official plea to James to fix them.
Should be online in a few hours. Still have to *test* the last area, which is probably way too hard.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks





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