Nice windows.
May I make a suggestion? Since I don't see this happen hardly ever in OHR RPGs, and since Genesis is breaking all kinds of graphic boundaries, would it be possible to add subtle interactive details like having the bedsheets move whenever the hero walks into a bed? I was just thinking with all the detail you already have there, little things like that will just make it jawdropping rather than merely drool worthy come play time.
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May I make a suggestion? Since I don't see this happen hardly ever in OHR RPGs, and since Genesis is breaking all kinds of graphic boundaries, would it be possible to add subtle interactive details like having the bedsheets move whenever the hero walks into a bed? I was just thinking with all the detail you already have there, little things like that will just make it jawdropping rather than merely drool worthy come play time.
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pretty much done with the interiors for Fanell. i blew the tileset up pretty large in case you guys wanted to see clearer how i made each object.
for some reason though, when i am trying to place some of these tiles on a map they don't show up, it's as if the engine is just not recognizing that i am trying to place them. i've made sure it's not a mistake with the layers, there just seems to be a few of my tiles that are corrupted and won't place. i tried moving the same tiles to a different spot on the tileset (see the angled wall tile bottoms are placed twice on my tileset) and when moved to the new spot they are able to be placed. it's mostly in the middle row on my tileset that i've noticed. any idea what's happening?
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