Going to try and post new shots occasionally. We're sill moving along; I've finally started testing some battles.
While I have not "rewritten" the OHR standard battle system like I did with Thanksgiving Quest, I am making every effort to ensure these fights are enjoyable. I should forewarn you that this game is not going to be a cakewalk; even the early battles will require thought and quick action to complete.
There are two difficulty levels. Mode A lets everyone get experience, even if they die. Mode B works in the traditional RPG manner. This might not actually matter that much, since in my experience/foresight things start going south in a hurry when a character dies in this game.
Newbie hasn't done the "Dead" graphics yet, if you're wondering. :P
I would estimate I am 12.5% finished with my sections of the game at this point. Graphics are MUCH farther along, and Hawk's music is about where I am. It is looking like music will delay the release, which is probably good.
Also, unrelated but I didn't know where else to post it:
I deleted my Livejournal recently. A few people have asked me why, and wondered if they or someone else had anything to do with it. I deleted that account for my own sake, as I tend to get involved in conversations and battles that I shouldn't, often when I'm angry at other things. Plus I'm undergoing some huge changes in my life right now, and I prefer to focus on things like makin' games in my downtime. I have been about twice as productive since I stopped visiting LJ and cut down my time here (not just on Motrya), so I do not think I will be going back.
(If for whatever reason LJ was the only way someone kept in contact with me, I am on Facebook, AIM, IRC and obviously here)
My website, the home of Motrya:
http://www.jshgaming.com