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Liquid Metal Slime
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 PostSat Jan 30, 2010 5:02 am
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Mr.Triangle's Maze

Newest feature!

Retry Reset! For anyone that's played the game so far, you know that there are special warp levels, that if you clear levels 001-005 of the digits you're on, you get an opportunity to warp and then skip some levels. As of today, there are now very very well hidden characters that appear 1 time, and 1 time only that reset your retry count, allowing you to warp again in case you didn't.

Not planning on doing a bunch of these, just doing 2 so far. They are the kind of things that aren't intended for the player to find, and designed to be found on sheer accident.
Slime Knight
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 PostSat Feb 06, 2010 11:01 pm
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Wow! I love the stuff you've been doing with your game RMZ. I can't wait until it is finished!

As for me, I have some unfinished animations that I have done for my battle system in Blu Eternal. Still have a lot of cleaning up on these, sadly, but I'm trying as much as I can.


Soda Piggy Website
Metal Slime
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 PostSat Feb 06, 2010 11:07 pm
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Q_Q please stop. I dont know how much more I can take.

*too much hype! need game NAO*
Blip.
Liquid Metal Slime
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 PostFri Feb 12, 2010 4:35 am
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Mr.Triangle's Maze - Surlaw

Bob Surlaw, the last retry reset buddy, has been hidden. But what is this strange room? Are those... eyeballs?
Slime Knight
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Introducing Seiuchi Sama 
 PostMon Feb 15, 2010 12:17 am
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I've decided to post the concept art for a very important ocean/storm deity in my game. Sorry it's just a quick sketch, but this is "Seiuchi" Sama.



Lol. It's funny how that katakana on the picture doesn't spell Seiuchi, isn't it?
Soda Piggy Website
Liquid Metal Slime
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 PostMon Feb 15, 2010 9:05 pm
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Wait, that looks like a really obese fish. What a weird fish monster... Could it POSSIBLY be from an OHR game?
Liquid Metal King Slime
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Re: Introducing Seiuchi Sama 
 PostMon Feb 15, 2010 10:38 pm
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VampiDucki wrote:




That looks amazing. I can't wait to see it pixelated.
Liquid Metal Slime
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 PostMon Feb 15, 2010 10:50 pm
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It looks like a warped version of something I saw in the Wind Waker once.
And for whatever reason it brought this image to my brain.
Slime Knight
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Secret Side-Project 
 PostFri Mar 12, 2010 3:55 am
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This is some fan art I did for a secret project I'm working on. Shhh! Grin It's fan art cause it's not technically my game, but it's STILL AWESOME!!!


Soda Piggy Website
Liquid Metal Slime
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 PostFri Mar 12, 2010 3:57 am
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Wow dude, that looks really awesome! I can't wait to see what that game is going to look like. That octopus looks badass.
Red Slime
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Carson and the Quest for Color 
 PostThu Mar 25, 2010 11:58 pm
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As a Newbie to game making in January we are now remaking Carson in living color and we've learned how to make enemies and creating healing things to make those mazes better. Maybe we will need to remake them fr those of you to try this again. Hopefully it will get better as our knowledge increases. Thanks again everyone for the inspiration we've gained from studying your games and learning from our wisdom.

Puzzle
The high and mighty confused queen of the thirteenth tile on the bathroom floor
Metal Slime
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 PostThu Apr 08, 2010 9:40 am
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Are you ready for the brainless hordes? Zombie
To friends long gone, and those I've yet to meet - thank you.
 
 PostTue Apr 20, 2010 12:39 pm
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Quote:
As a Newbie to game making in January we are now remaking Carson in living color


Yeah. Puzzle's getting A LOT of help to revamp Carson and the Quest for Color. Specifically, plotscripting. Like, the 'load palette' function. Makes the game going from black-and-white to full color WAY easier. Oh, and the graphics are getting a super update, too. Still pushing her to make the maps a little clearer, but... we'll see.

Quote:
Sorry it's just a quick sketch,


Dude, are you even LOOKING at that??? You DO realize most people can't draw like that on a good day, right?
Liquid Metal Slime
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 PostFri Apr 23, 2010 9:13 pm
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Triangle's Maze - Creator's Escape

It's still happening. Oh yes.
Liquid Metal King Slime
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 PostSat May 15, 2010 9:59 pm
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In the works....

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