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Liquid Metal King Slime
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 PostFri Apr 18, 2014 2:11 pm
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That is a clever trick with the battle portraits!
Liquid Metal King Slime
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 PostFri Apr 18, 2014 11:46 pm
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Liquid Metal King Slime
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 PostTue Apr 29, 2014 6:34 am
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That last picture was the map from the game I'm currently calling Kruntovas. The travel focused adventure game.

More hype:

In other news, I've also been working with blasted earth on a game called iron galaxy.


A tactical space robot game involving gundam like robots, rpg battles, and visual novel styles cutscenes.



IT was originally just suppose to be a short and sweet little game but has since changed course and now we're planning to make it a full length game and have a plan to enter it into the HotOHR contest before porting it everywhere we can.
I just hope I can live up to blasted earth's crazy good graphics.

Liquid Metal Slime
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 PostTue Apr 29, 2014 1:16 pm
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Looks good. I've always been a fan of BE's artistic style.
Cornbread Chemist
Liquid Metal King Slime
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 PostSun May 04, 2014 8:48 am
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Finally released Slimeomancy on Android. Just thought you should know.


Slimeomancy on Google Play
Liquid Metal Slime
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 PostSun May 11, 2014 9:39 pm
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Spoonweaver wrote:
In other news, I've also been working with blasted earth on a game called iron galaxy.

A tactical space robot game involving gundam like robots, rpg battles, and visual novel styles cutscenes.


Holy crap! Cool! I've always felt Blasted Earth has a lot of potential as a creator. I hope this actually get finished.
A Scrambled Egg
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 PostTue May 13, 2014 2:41 am
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I did it I finished my game again for the fourth time thanks guys you've been hideous.

Super Walrus Land: Mouth Words Edition
Metal King Slime
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 PostTue May 13, 2014 4:01 am
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Spoonweaver wrote:
In other news, I've also been working with blasted earth on a game called iron galaxy.


Wow, I'm surprised I missed this. I thought you were talking about Iron Galaxy Studios. Looks great!

The Wobbler wrote:
I did it I finished my game again for the fourth time thanks guys you've been hideous.


Gasp
Liquid Metal King Slime
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 PostSat May 17, 2014 7:44 pm
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Graphics in this screenshot don't depict the game's final graphics.
Liquid Metal Slime
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 PostTue May 20, 2014 3:34 am
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A huge update to Ramble Planet is now available! I urge you all to play it. I worked really hard it on it and I think it's good.
Liquid Metal King Slime
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 PostTue May 20, 2014 5:57 am
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Iron Galaxy's Pre-Alpha Demo is currently available for a limited time.

http://www.slimesalad.com/forum/viewgame.php?t=6131
Liquid Metal Slime
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 PostFri May 23, 2014 7:00 pm
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Ramble Planet is now available for free on Google Play:

https://play.google.com/store/apps/details?id=com.ohrrpgce.rambleplanet
Liquid Metal King Slime
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 PostFri May 23, 2014 8:54 pm
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Oh, neat!
I'll go download it right now.
Meat, Cheese, and Silicon
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 PostSat Jul 19, 2014 5:26 am
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Okay... so here are my projects then.
1) Elephants Most Wanted. This is my #1 priority. It's basically a humorous game set in, for the most part, present day. Like what Earthbound shouldn't have been.
2) A Perfectly Normal Day. VERY VERY odd. There is absolutely no way to explain what was going through my mind when I made this.
3) Fantana Steel Version. I've had this idea for a long time. A lot like Pokemon. I already have sketches of hundreds of creatures, but the game itself is nothing more than a few sprites.
Sent from my iPhone
Red Slime
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 PostWed Aug 06, 2014 8:11 pm
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TSABBG20000.png
TSABBG20002.png
TSABBG20001.png
Sometime this year. Everything TSABBG should have been but wasn't.
14 enemy types all of which can be turned on and off in the options menu.
Adjust player speed, enemy speed, spawn rate.
Basically anything that can be an option is. Fine tune the options for hundreds of different game types.

All program and option code is done. Gameplay code is the fun part for me and I chose to do it last so I'd actually finish the game.
Gameplay code begins tonight.
Then high score stuff.
Stuff I forgot.
Then polish.
Then release..you lucky people you
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