Game-related pixels thread/critique

Sun May 03, 2009 3:49 am
So, reading the fairly nice tutorial on rock graphics in this month's Hamsterspeak, and I have some questions. Figured I'd make a thread for them, and about maptile-y graphics in general. (Since the other pixel thread is explicitly not for games)
I'm a little confused as to how you decide where to put the darker shades for rock textures. Just throwing them on randomly gives it a polka-dot gray look.
More generally, my water is fairly bad-looking, and that sign needs some work, but I'm not sure what to do with them.
So yeah, queries all around.