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Liquid Metal Slime
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 PostSun Apr 19, 2009 5:51 am
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Spoonweaver wrote:
twas, kind of my point.
I mean if you compare it to sticky gloves.


sticky gloves, give you about double the chance to crit. plus no fumbles

dirk gives you double the chance to crit and charges you a lot more mp.


the dirk simply fails to compare.


With the Sticky Gloves, you lose the 5% fumble chance, which becomes a flat +5% Critical Chance.
I think I'm favoring Sticky Gloves because they're the poor slime's Dirk (mp poor).

I think we're just sad that the Dirk's not nearly as practical as it used to be.
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Liquid Metal King Slime
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 PostSun Apr 19, 2009 6:06 am
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yea, honestly I'm just bummed that I got the dirka dirka like a day or two before it got nerfed and only got to really use it in about 4 battles.

I was also looking forward to more of the thief gloves tactic of stealing the other person's dirk. ( darn you james ) kind of funny how the dirk got nerfed like right after he took it ( ha ha james )
Liquid Metal Slime
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 PostSun Apr 19, 2009 6:16 am
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Spoonweaver wrote:
I was also looking forward to more of the thief gloves tactic of stealing the other person's dirk. ( darn you james ) kind of funny how the dirk got nerfed like right after he took it ( ha ha james )


I was waiting for a massive team battle where everybody brought a Thief's Glove. V
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Super Slime
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 PostSun Apr 19, 2009 6:54 am
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Quote:
sticky gloves, give you about double the chance to crit. plus no fumbles

dirk gives you double the chance to crit and charges you a lot more mp.


the dirk simply fails to compare.


That's... not actually true. First, the Sticky Gloves add at most 5% to your crit chance. Second, Dirk more accurately halves the chance that you won't crit. So an attack that would crit 30% of the time will crit 70% instead with the Dirk.
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Liquid Metal King Slime
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 PostSun Apr 19, 2009 6:41 pm
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I got negative MP in battle #1062. Guessing it was the Dirk's fault.
Super Slime
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 PostSun Apr 19, 2009 7:42 pm
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Yep, sorry about that. It shouldn't deduct the Dirk MP cost when you can't cover it.
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Liquid Metal King Slime
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 PostTue Apr 21, 2009 2:22 am
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Battle #1058, it happened there too I think.
Super Slime
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 PostTue Apr 21, 2009 2:26 am
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Again, it's fixed now... it wasn't at the time...
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Liquid Metal King Slime
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 PostTue Apr 21, 2009 2:28 am
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Battle #1058, it happened there too I think.

...and Battle #1062
Super Slime
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 PostTue Apr 21, 2009 2:54 am
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Mogri wrote:
Again, it's fixed now... it wasn't at the time...


Also, I've set all negative MPs to 0. Merry Christmas.
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