New attack available in the store! Limited time only. Get yours today!
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Fenrir-Lunaris charges its energy to the MAX, then rushes towards Sludgehammer! But Fenrir-Lunaris stumbles and releases the energy prematurely! CRITICAL HIT!
Sludgehammer takes 337 damage! Fenrir-Lunaris is unable to defend the blow!
It's a VERY powerful attack! Just don't complain if you goof it up!
To friends long gone, and those I've yet to meet - thank you.
Sludgehammer takes 337 damage! Fenrir-Lunaris is unable to defend the blow!
It's a VERY powerful attack! Just don't complain if you goof it up!
To friends long gone, and those I've yet to meet - thank you.
Rock & Roll Sentai wrote:
I was lucky enough to have my clone test it, so I didn't lose the battle, but that's still a hell of a thing!
!!
Somehow I didn't think of that, but that's a nice combo!
I might tone down the critical multiplier just a touch to reduce the potential for abuse... but not today.
Happy April 1st!
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
I'm not sure sacrificing half your life so you can heal yourself is your best option.
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Reanimation just revives someone for a couple of rounds. It resets their HP to a low amount, but you can no longer use it on the living, so.
That sounds like a nice combo. Try it!
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
That sounds like a nice combo. Try it!
Mega Tact v1.1
Super Penguin Chef
Wizard Blocks
Twinconclusive wrote:
Reanimation (the thing that the Judge used?) has a pretty massive Damage over Time effect (100+), so you could only get one more in before dying again.
Rock & Roll Sentai wrote:
Reanimation + Dummefaust = Possibly great combo? 

Reanimation (the thing that the Judge used?) has a pretty massive Damage over Time effect (100+), so you could only get one more in before dying again.
Damage over time? The idea with Reanimation was it brings a dead person back for one turn before killing them again. My idea is that during that turn they could use Dummefaust and hopefully crit.
But I'd be surprised if Mogri didn't fix the Reanimation-as-attack thing after The Judge did it (and almost didn't wanna say this because if he hadn't already, he will now).



