Healing items in battle
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- TabletopTimeTurner
- Red Slime
- Posts: 56
- Joined: Fri Mar 25, 2016 1:33 am
- Location: hell my dudes
Healing items in battle
Hey guys i'm back after like a hundred years and the other day I was trying to implement some healing items into my game and I encountered this problem where, the item would work just fine in the overworld but in battle I could only use it on enemies. I don really know how to fix this.
Have you checked the target and aiming settings in the attacks editor? "Target Class" should be "Ally"
EDIT: Good to hear from you again
EDIT: Good to hear from you again
Last edited by kylekrack on Mon Nov 21, 2016 3:27 am, edited 1 time in total.
My pronouns are they/them
Ps. I love my wife
Ps. I love my wife
- TabletopTimeTurner
- Red Slime
- Posts: 56
- Joined: Fri Mar 25, 2016 1:33 am
- Location: hell my dudes
Aw yes I dont know why i didnt notice thatkylekrack wrote:Have you checked the target and aiming settings in the attacks editor? "Target Class" should be "Ally"
EDIT: Good to hear from you again
It's good to hear from you too pal, I really enjoy this forum there arent a ton of people but its very nice and theres a lot of familiar faces its good
- TabletopTimeTurner
- Red Slime
- Posts: 56
- Joined: Fri Mar 25, 2016 1:33 am
- Location: hell my dudes
Do the heroes using the healing items have a "Hits" stat greater than 0? It might be triggering twice because of that. In that case (and in general for healing attacks) you should go to "Damage Settings" for the attack, then "Damage bitsets" and set the "Ignore attacker's extra hits" bitset to true.
If that's not the case, I'm not sure. Try looking through other bitsets, chaining, and target settings to try and troubleshoot.
If that's not the case, I'm not sure. Try looking through other bitsets, chaining, and target settings to try and troubleshoot.
My pronouns are they/them
Ps. I love my wife
Ps. I love my wife