Make games! Discuss those games here.
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Spazman
- Slime Knight
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by Spazman »
Starting a new forum entry to record all of my current progress of the Doom RPG dev..
As of now, I'm taking great care in revising the look of all the maps in the game, as well as making the necessary accommodations for game completion.
Here are a few WIP pics:

Last edited by
Spazman on Sun Aug 24, 2014 12:19 am, edited 1 time in total.
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Meatballsub
- Liquid Metal Slime
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by Meatballsub »
Huge difference in your graphics compared to the older versions. I'm digging the walkabout style as well. Great job!
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Spazman
- Slime Knight
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by Spazman »
Heh.. thanks, dude, it's been a while since I'd heard from ye. : >
Here's a little something that may be better on the eyes than those grainy screenshots from Doom for backdrops:

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TMC
- Metal King Slime
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by TMC »
I'm also impressed with the new graphics. It's all looking great.
BTW, I'm not dead. Let me know if you need that scripting finished for a release.
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Spazman
- Slime Knight
- Posts: 241
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by Spazman »
That would -really- help, dude : >
After I patch up a few things and round up the Darkside Crater sect of the game, it'll be ready for a true demo release (I hope. xD)
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TMC
- Metal King Slime
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by TMC »
Great.
I'm really busy for the next week until a deadline though, so it'll have to be after that.
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Spazman
- Slime Knight
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by Spazman »
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Foxley
- Metal Slime
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by Foxley »
Cyberdemon sprite looks awesome!
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Spazman
- Slime Knight
- Posts: 241
- Joined: Sun Jul 17, 2011 1:46 am
- Location: Online, somewhere.
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Contact:
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by Spazman »
Thanks, dude! I'm trying to pick up the art game a bit to improve that area of the game, heh~
Also trying to get some cutscene stills in there, too : >
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TMC
- Metal King Slime
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- Joined: Sun Apr 10, 2011 9:19 am
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by TMC »
Wicked.
The lines around the mouth irk me just a little. I see you got dithering for the palettisation working; doesn't look bad.