Hey guys,
I know I've asked this before but haven't been able to find the thread that talked about it as of yet. Regardless, I was wondering if anyone knew of a graphic program that supports keyboard/pixel movement like CUSTOM does. I seriously need a better way to draw HUGE enemy sprites, and the only way I see that happening is if I can find a program that works similar to custom.
I appreciate the help.
Graphic Program w/ Keyboard Support
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- Meatballsub
- Liquid Metal Slime
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- crowtongue
- Slime Knight
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I haven't actually been able to find one, which is a bit annoying.
I use Aseprite which does allow you to hold CTRL and use arrow keys for scrolling, and zoom with keys 1-4, but placing pixels is still by mouse.
I use Aseprite which does allow you to hold CTRL and use arrow keys for scrolling, and zoom with keys 1-4, but placing pixels is still by mouse.
Last edited by crowtongue on Sun Jul 14, 2013 7:39 am, edited 1 time in total.
Here's one thread on the topic (I don't have anything new to say on the topic):
http://www.slimesalad.com/forum/viewtopic.php?t=5082
There's also a lot of information and suggestions on the wiki:
http://rpg.hamsterrepublic.com/ohrrpgce ... _Utilities
http://www.slimesalad.com/forum/viewtopic.php?t=5082
There's also a lot of information and suggestions on the wiki:
http://rpg.hamsterrepublic.com/ohrrpgce ... _Utilities
Last edited by TMC on Sun Jul 14, 2013 5:15 pm, edited 1 time in total.
- Meatballsub
- Liquid Metal Slime
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Well my answer was basically that Grafx2 is the best that I've found in terms of keyboard support (not that I've really looked, but I haven't heard better suggestions), and you can definitely use it without ever touching the mouse, but it's not actually designed to be used in that way. It's better than the OHR sprite editor in every way except keyboard support and simplicity.
The good news is that we're planning a rewrite of the OHR sprite and tile editors soon, but we are not going to try to make them competitive with external graphics editors. However lots of people do use them and love the keyboard support, so we should try to make them as passable and ergonomic as possible.
The good news is that we're planning a rewrite of the OHR sprite and tile editors soon, but we are not going to try to make them competitive with external graphics editors. However lots of people do use them and love the keyboard support, so we should try to make them as passable and ergonomic as possible.
Last edited by TMC on Mon Jul 15, 2013 8:37 am, edited 1 time in total.
- Meatballsub
- Liquid Metal Slime
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Yes it is intimidating at first, but luckily it's very well documented (F1 anywhere). Sending you back to the wiki again:
http://rpg.hamsterrepublic.com/ohrrpgce/GrafX2
Also, I don't mean to imply it's better than anything else out there; I rarely draw pixel art and simply wouldn't know about that.
http://rpg.hamsterrepublic.com/ohrrpgce/GrafX2
Also, I don't mean to imply it's better than anything else out there; I rarely draw pixel art and simply wouldn't know about that.