I want to do this, because i want to make doors that lead -depending on the season- to diffrent places.
I didn't find a "On use door: run script"- thing in the editor and i didn't find much in the plotdictionnary either. All I found was an autorun command, but that would mean the player has to enter a map first and then he is beamed to the right map, I guess.
So, I wanted to use the NPC as fake doors, that lead to different version of the same map depending on what tag is set on.
Of couse, the diffrent door should always be on the same place.
I hope you can help me.
Maybe you have a better idea handeling season in game?