Minecraft Thread

Talk about things that are not making games here. But you should also make games!

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Bob the Hamster
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Post by Bob the Hamster »

TMC wrote:Could you whitelist my sister so that I can look around? I think her username is 'thehopper'.
thehopper is added to the whitelist.

Baconlabs, thanks for fixing the lighting at the Sod House. Yes, the Sod House is the first building I built when the server started, so it is often used conversationally as a starting point. In spite of the name, cladding it in cobblestone sounds like an excellent idea. It takes a lot of light to keep an area completely creeper free. One time I was checking out the little church in Creeperton, and a creeper ran around the corner and blasted me, along with a big chunk of the wall. Then while I was trying to repair the wall, another crepeer came up and blasted me (and the wall) again. I got hit by 5 creepers that night, and didn't finish repairing the damage until late into the next day (thank goodness I was wearing full iron armor!)

Creeperton isn't much to look at, but it is definitely worth visting as it is a stop on the rail to Fenrir's pyramid and Jabbercat's (Wozzek's) Oxford college. If you don't have a minecart yet, it is a good investment, only 5 iron ingots for unlimited use of the existing rail lines.

In fact, that reminds me I should dump a few free minecarts in one of the chests in the Sod House, so new players will be able to ride the rails easily.
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Baconlabs
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Post by Baconlabs »

Yeah, I've been riding around in my own cart. Also, whoever came up with the circular rail-launchers is brilliant. (Where you go around and around on powered rails before getting sent on the main line by redstone repeaters)
Great way to save on gold rails.

I also visited Mt. James, it's amazing and gorgeous, if a bit confusing to navigate. I have to ask, though, why did you plant wheat all around your bed?

Oh, and when I first saw the "SOD HOUSE" sign, I had no idea what it meant. Then I remembered what sod is. Now that we're all aware of what's happening to it, I'm thinking of it like an acronym. (Stone Or Dirt house)
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Bob the Hamster
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Post by Bob the Hamster »

I got the plan for the minecart accelerators from Minecraftwiki.net The efficiency gains are small, but they were fun to build.

Mount James is pretty confusing. I add new rooms pretty randomly, and trust to my good spatial memory to help me find my way around. That isn't wheat around my bed, it is super-plush shag carpeting :)

Encouraging grass to grow indoors is pretty fun too.
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Post by Chronoboy »

Baconlabs wrote:I also visited Mt. James, it's amazing and gorgeous, if a bit confusing to navigate. I have to ask, though, why did you plant wheat all around your bed?
Is Mt. James like Mt. Rushmore but with big stone faces of Bob, James, and other popular characters like Surlaw? That would be epic to see made out of minecraft blocks. That would totally remind me of Richie Rich and their Mt. Rushmore with cool caves on the inside. It's like pixel art in 3D, something like what 3D Dot heroes did.

Has translating OHR pixel art to minecraft 3D blocks been done much in your minecraft world? I could just see a huge statue of Bob the Hamster in a minecraft town square. :) If there's already something like this done, pics please.
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Post by Bob the Hamster »

Mount James has no faces, it is just a big arch-shaped mountain that I hollowed out and turned into a castle.

We do have a pixel-art creeper-head, but I haven't seen any other sculptures yet. I would love to make a Bob statue, but it would be a lot of work to collect enough red and yellow flowers to make the orange dye needed for that much wool.
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Post by Baconlabs »

Sounds like we need wool.
The absolute latest build of Minecraft (that's so cool, it's like Mojang does Nightlies just like us!) has sheep eating Tall Grass and Grass blocks (turning them into Dirt blocks) to regenerate their wool. Would it be possible to update the server for that?

If that can't be done, I'll see if I can't start a sheep farm near the Sod House. There's a lot of sheared sheep there we could breed.

EDIT: James, red and yellow dyes aren't a problem. Just sprinkle bonemeal over grass, and you will almost always get either a yellow or red flower, along with some tall grass. Also you can apply dyes directly to sheep and then shear them for an optimal dye-wool ratio.
Last edited by Baconlabs on Thu Dec 29, 2011 8:53 pm, edited 3 times in total.
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Post by Snodrvr »

Plus, If i understand correctly, you can dye two sheep orange and breed them for more orange sheep.
Last edited by Snodrvr on Thu Dec 29, 2011 9:59 pm, edited 1 time in total.
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Post by Baconlabs »

TMC took me on a tour around the recently constructed Oxford today. Grew some flowers and donated them while I was at it. Also took some pictures!

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Also I just remembered, I made some Minecraft videos back in November. They are completely unrelated to the OHR server but they are about Minecraft. They do not have commentary and in fact are extremely dull.
Boring video where I demonstrate a "twinkly cave" by sticking glowstone behind angled stair blocks to make a very subtle light source:
Somewhat exciting video in which I race minecarts with a creeper and lose:
Last edited by Baconlabs on Mon Jan 02, 2012 5:02 am, edited 1 time in total.
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Post by Mewmew »

Oh wow! That's gorgeous! I wonder how many materials it took to make that... and days too XD
ImageImage Arien and Fran HD Sprites
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Post by Baconlabs »

There was a meteor shower tonight.
I totally missed it, but whatever. Minecraft was real fun today. I found this 50-meter vertical DROP lingering unsuspectingly beneath Oxford's chapel and got asploded by a creeper. When I made my way back, another one blew up half the things I was going to pick up, leaving me stranded.

Suddenly, much to my surprise, James came onto the server and helped me out of the hole. We explored what little we could, but the caves down there are enormous. We even found an unexplored mine shaft, which I made an elevator-like surface entrance to near Oxford.
Speaking of Oxford, I'm making a hedge maze in the unused basement where the rail line and portal are! The easiest path in and out of it is marked with yellow flowers if you get lost, but there will soon be a surprise hidden within the labyrinth.

Now I'm chilling on the rail lines, observing the enormous, beautiful landscape of our server. Truly a sight to see.

EDIT: Finished the labyrinth, which includes several treasure chests and a pair of hidden switches that will open up the central treasure room. It's underneath Oxford university and can be entered from the Rail and Portal area.
Image
But most people, myself included, will find the labyrinth by falling through the main lobby's floor, so I hope this comes as a pleasant surprise to people with poor footing.
Last edited by Baconlabs on Wed Jan 04, 2012 2:12 pm, edited 1 time in total.
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Bob the Hamster
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Post by Bob the Hamster »

Last night's rescue mission was a lot of fun! The underside of Oxford is rapidly becoming a complex mesh of secret passages :)

The night before last, I fell through one of the same holes that Baconlabs did, although I tunneled out through a different much shallower route that time (I hid both ends of it)
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Post by TMC »

Oxford is huge and Jabber is crazy; I'm surprised it got so little mention here. It's still highly incomplete though.
Baconlabs wrote:I found this 50-meter vertical DROP lingering unsuspectingly beneath Oxford's chapel and got asploded by a creeper.
Would that be the cavity Jabber and I mined out for the crypt or a different hole? :)

The abandoned mine under Oxford stretches out under the northern lake, and there are already a number of other entrances to it. There are passageways leading all the way to Creeperton and the Sod House, perhaps much further.

I've yet to visit Mt. James because there are so many other things to look at.

Giz has also been busy since the last screenshots he posted; here are some new ones:

Image
Image
Image

Nice railway, too bad it doesn't really lead anywhere yet.
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Post by SwampTroll »

Since the Oxford college project has gotten so large, I'll make a list of notable features, and planned projects:

Complete/virtually complete

+ Great Dining Hall - 99% complete, requires more pictures (based on the hall at Christ Church);

+The Chapel - complete (based on Merton Chapel, but with a completed frontispeice);

+The Crypt - 90% complete, I need to design the rear wall, and maybe add more music, access from the chapel (not really based on anything in particular);

+ Front lobby - complete, but bland (based on the entrance to the Magdalen chapel);

+ Zen Garden - complete, found behind the chapel.

+ The Rainy Tavern - based on Oxford's Turf Tavern, est. early 1200s.

Incomplete, but projected

+ The Library - I need to put more books and furniture in. (Based on the Lincoln college library, with elements from Arts End);

+ The Morse-Lewis theatre - This will be a laboratory.

+ The Smoking room - It'll be based on the smoking room in the SCR of Magdalen.

+ A proper main entrance.

In the pipeline

+ Two more towers, for the top lonely corners.

+ A sculpted garden.

+ An exterior wall, to protect the college, and hopefully spawn-proof it.

I'll put pictures in http://jabbercat.castleparadox.com/mcpics/ every so often.
Last edited by SwampTroll on Thu Jan 05, 2012 6:48 pm, edited 3 times in total.
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Bob the Hamster
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Post by Bob the Hamster »

SwampTroll wrote:Since the Oxford college project has gotten so large, I'll make a list of notable features, and planned projects:
Even in its incomplete state, Oxford really is amazing.
TMC wrote: The abandoned mine under Oxford stretches out under the northern lake, and there are already a number of other entrances to it. There are passageways leading all the way to Creeperton and the Sod House, perhaps much further.
If you start at the Creeperton Mining Company and walk down the stairs to bedrock level, there is a passage that goes north, connects to the mineshaft under the Sod house, continues north at bedrock level and connects to the mine complex under Sullen Cow Island, then continues west at bedrock level almost all the way to Mt. James. I figure I only have about 100 blocks or less needed to connect all the way.

That being said, the path is winding and confusing with lots of offshoots, so until I get some signposts up marking the correct path, I would not advise an attempt to walk from Creeperton to Mt. James at bedrock level.

Giz's new stuff looks awesome! Where is it? Is that across the long sky-bridge over the west ocean?
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Oh wait, Halloween was three months ago

Post by Baconlabs »

TMC wrote:new pictures
Wow, that's an amazing, um, forest triplex? Where is it in relation to our most well-known landmarks? (Oxford, Creeperton, Sod House, Stargate, etc.)
A Swamp Troll appeared!
Well hello there, I guess you ended up coming to the forums after all!
Not to sound like a broken record or a parrot or anything, but Oxford really is amazing and I've spent an unusually long amount of time there. I haven't been on many servers overall, but this is definitely the most impressive structure I've had the privilege of exploring. And sometimes Jabbertrollwozzeck is on and gives me history lessons about English higher education. Fascinating stuff! The fact that Minecraft!Oxford was built in the image of something in real life is part of what makes it so special IMO.

Sugar lumps, praise, blah blah blah, I haven't actually done much outside of the basement's labyrinth. I did, however, replace part of the melon farms with pumpkin patches, so if anyone wants to decorate with Jack-O-Lanterns, be my guest
Last edited by Baconlabs on Thu Jan 05, 2012 6:54 pm, edited 1 time in total.
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