Castle Paradox Down?
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- Master K
- King Slime
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Castle Paradox Down?
Is Castle Paradox down at the moment? The game list, nor the forums are not loading for me. Is anyone else here having these troubles?
- Bob the Hamster
- Liquid Metal King Slime
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Re: Castle Paradox Down?
Yes, it is down. Inferior Minion will fix it sooner or later :)Master K wrote:Is Castle Paradox down at the moment? The game list, nor the forums are not loading for me. Is anyone else here having these troubles?
- Nathan Karr
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- JSH357
- Liquid Metal Slime
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The Game Forum functions as Help forum.Master K wrote:well...considering that CP goes down a lot, shouldn't there be a help forums for here like CP's help forums?
My website, the home of Motrya:
http://www.jshgaming.com
http://www.jshgaming.com
- Spoonweaver
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- Spoonweaver
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- Master K
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Ok Spoon. Here are my problem scripts:
The problem is, they don't cause the party members to move and appear like I want. If you want to know what they're supposed to look like, think of Viking's of Midgard's first cave, where all four heroes split up into sort of a circle. Its similar to that deal.
Code: Select all
plotscript, Splitup, begin
suspend player
suspend caterpillar
walk hero to X(me,18)
wait for hero(me)
walk hero to Y(me,57)
wait for hero(me)
walk hero(me,up,1)
walk hero(1,down,1)
walk hero(2,right,1)
walk hero(3,left,1)
wait for hero(3)
set hero direction(me,down)
set hero direction(1,up)
set hero direction(2,left)
set hero direction(3,right)
wait for hero(3)
show text box(239)
wait for text box
set hero direction(me,left)
wait for hero(me) # these wait for hero(me) I've added might not be needed
wait(10)
set hero direction(me,right)
wait for hero(me) # same as above
wait(10)
show text box(240)
wait for text box
set hero direction(me,left)
wait for hero(me)
set NPC position(2,18,55)
wait for NPC(2)
wait(20)
set NPC direction(2,up)
wait for NPC(2)
wait(20)
set NPC direction(2,right)
wait for NPC(2)
wait(20)
set NPC direction(2,down)
wait for NPC(2)
wait(20)
set NPC position(2,42,61)
set NPC position(3,18,56)
wait for NPC(2)
wait for NPC(3)
wait(20)
set NPC position(3,43,61)
wait for NPC(3)
set hero direction(me,down)
wait for hero(me)
show text box(246)
wait for text box
walk hero(me,down,1)
walk hero(1,up,1)
walk hero(2,left,1)
walk hero(3,right,1)
wait for hero(3)
set hero direction(me,up)
wait for hero(me)
resume caterpillar
resume player
end
plotscript, CanusInn, begin
suspend player
suspend caterpillar
walk hero to X(me,10)
wait for hero(me)
walk hero to Y(me,4)
wait for hero(me)
walk hero(me,up,2)
walk hero(1,down,2)
walk hero(2,up,2)
walk hero(3,down,2)
wait for hero(3)
walk hero(me,right,2)
walk hero(1,left,2)
walk hero(2,left,2)
walk hero(3,right,2)
wait for hero(3)
set hero direction(2,up)
set hero direction(3,down)
wait for hero(3)
fade screen out
play song(22)
wait(85)
fade screen in
wait(1)
show text box(9)
wait for text box
play song(26)
walk hero(me,left,2)
walk hero(1,right,2)
walk hero(2,right,2)
walk hero(3,left,2)
wait for hero(3)
walk hero(me,down,2)
walk hero(1,up,2)
walk hero(2,down,2)
walk hero(3,up,2)
wait for hero(3)
resume caterpillar
resume player
end
Last edited by Master K on Fri Jul 08, 2011 7:31 pm, edited 1 time in total.
- NeoSpade
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MasterK: I replied to this on CP, check it now it's up again 
EDIT: No I'm an idiot and can't tell my own editted script when I see it :S.
If you fiddle around with where the wait for... commands go, you should get them to move as you link. Try the Wait for All command and see what happens. (sorry that I can't be more useful here, I kinda had to write something when I made that dumb mistake there :S).
EDIT: No I'm an idiot and can't tell my own editted script when I see it :S.
If you fiddle around with where the wait for... commands go, you should get them to move as you link. Try the Wait for All command and see what happens. (sorry that I can't be more useful here, I kinda had to write something when I made that dumb mistake there :S).
Last edited by NeoSpade on Fri Jul 08, 2011 9:40 pm, edited 1 time in total.