Parasite: Alpha Voyage

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RMSephy
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Post by RMSephy »

I'm gonna say this: mjohnson or Spoonweaver has the highest chance of being the parasite. We had four people watching Spoonweaver, so if they all come out clean I suggest someone subdue mjohnson for the next turn.

For this turn, RMSephy will bolster life support and monitor mjohnson.
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mjohnson092088
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Post by mjohnson092088 »

i break the psy-shield and the portable breather.

take that! MWAHAHAHAHA!!!
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RMSephy
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Post by RMSephy »

Quick reply so mjohnson can't edit his last post.
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SDHawk
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Post by SDHawk »

I continue to bolester life support.
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Bob the Hamster
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Post by Bob the Hamster »

Trying to suppress my alarm at mjohnson's actions, I repeat the distress call.
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RMSephy
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Post by RMSephy »

Actually, this is a great turn for us to get some set-up done, since we know exactly who the parasite is.

One of us (Person 1) should subdue mjohnson, obviously. Person 2 should take mjohnson's psy shield. Spoonweaver should give JamesPaige his psy shield, and give his gun to Person 2, thus guaranteeing in a single turn that the two most important items are outside of the parasite's reach. James should make another radio call, and one of the repair guys should bolster life support. The game is practically set after this.

Since Hawk is doing the usual repair stuff, I'm going to change my move and Subdue mjohnson092088.
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Bob the Hamster
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Post by Bob the Hamster »

RMSephy wrote:... Person 2 should take mjohnson's psy shield....
Too late. he can destroy both items in a single turn.

Although I wonder if "Take item" takes priority over destroy item? I am guessing not.
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mjohnson092088
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Post by mjohnson092088 »

James Paige wrote:Although I wonder if "Take item" takes priority over destroy item? I am guessing not.
most definitely not. it would defeat the purpose of "destroy item" entirely. if it did, items would probably never get broken, considering the other crew members would just change their actions before the round was over and take the items.
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Post by Mogri »

mjohnson092088 wrote:most definitely not. it would defeat the purpose of "destroy item" entirely. if it did, items would probably never get broken, considering the other crew members would just change their actions before the round was over and take the items.
Unless the parasite didn't publicly announce his actions. :zombie:
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Post by Bob the Hamster »

If I understand correctly, Any player, (not just the parasite) is allowed to say they are doing one thing in public, but secretly send a different action to Mogri via PM, right?
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RMSephy
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Post by RMSephy »

James Paige wrote:Although I wonder if "Take item" takes priority over destroy item? I am guessing not.
No, but I think "Subdue" takes precedence over "Destroy item". :)
(Or, at least, I hope. o.o)
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mjohnson092088
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Post by mjohnson092088 »

Mogri wrote:Unless the parasite didn't publicly announce his actions. :zombie:
well, that would've been nice to know.

i fail as parasite. :(
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Mogri
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Post by Mogri »

James Paige wrote:If I understand correctly, Any player, (not just the parasite) is allowed to say they are doing one thing in public, but secretly send a different action to Mogri via PM, right?
Yes. You are also allowed to simply not state your action publicly (although that might come across as scummy).

Regarding action precedence:

Subdue goes first. Nothing below this can be executed by a subdued player.
Take Item goes second, but remember that you can only take items under certain conditions (the owner is subdued, stunned, etc. or is carrying too many items).
Destroy Item goes third, resolving on any intended items still in the actor's possession, as long as he is still able to do so.
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Post by Spoonweaver »

I shoot to kill Mjohnson092088
Last edited by Spoonweaver on Fri Mar 18, 2011 12:31 am, edited 1 time in total.
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RMSephy
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Post by RMSephy »

Well, okay. That works too. JamesPaige can call for help this turn and the next, and then we can kill him the turn after that to make sure he doesn't get infested and try to cancel the call.
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