Who is your favorite video game villain?
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Who is your favorite video game villain?
Who or what is your favorite gaming villain? It may not be the a main character, or even the most intimidating, but it certainly is cruel, careless, and dangerous.
My vote would likely go to Gaff Gafgarion from Final Fantasy Tactics. Although he only plays a minor role in the game, early on you learn that he is quite the character for being a geezer. He never cares about anything but himself and his pay, and wouldn't think twice about backstabbing his allies if the price is right.
My vote would likely go to Gaff Gafgarion from Final Fantasy Tactics. Although he only plays a minor role in the game, early on you learn that he is quite the character for being a geezer. He never cares about anything but himself and his pay, and wouldn't think twice about backstabbing his allies if the price is right.
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Same game, different villain.
Algus Sadalfus is sinister as slime.
Algus Sadalfus is sinister as slime.
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EDIT: See new post below.
Last edited by Newbie Newtype on Sun Aug 03, 2008 6:27 pm, edited 1 time in total.
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Pretty much, Dr.Robotnik for me. Considering, I grew up playing Sonic and wasn't able to beat all of the originals in one sitting until last year.
I mean, at the last boss in Sonic and Knuckles, you don't get any rings when you fight Robotnik. That slime is evil. You have to use 100% pure skill to beat that dude.
I mean, at the last boss in Sonic and Knuckles, you don't get any rings when you fight Robotnik. That slime is evil. You have to use 100% pure skill to beat that dude.
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Zombie Pirate LeChuck
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Hmm.. hard question.
If we're talking about RPGs, I would go for Suikoden II's Luca Blight, the only RPG villain I got emotionally attached to, and probably the only videogame villain I despised.

And just read his last words:
"It took hundreds to kill me, but I killed humans by the thousands! Look at me! I am sublime! I am the true face of evil!"
If we're talking about RPGs, I would go for Suikoden II's Luca Blight, the only RPG villain I got emotionally attached to, and probably the only videogame villain I despised.

And just read his last words:
"It took hundreds to kill me, but I killed humans by the thousands! Look at me! I am sublime! I am the true face of evil!"
Last edited by Leonhart on Sun Aug 03, 2008 5:49 pm, edited 1 time in total.
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I finally remembered who my favorite villain was: Vamp from Metal Gear Solid 2.
I haven't played MGS4, so I can't say whether he is just as cool in that game, but in MGS2, I was very impressed by Vamp as both a character and a boss.
The first scene which you encounter him, he kills several US Seals, and has Solid Snake himself in a choke guard. To be able to catch Solid Snake himself off guard is one of the easiest ways to show me how much of a threat Vamp actually was, as well as how fast he could move. How could Raiden deal with such a powerful foe?
You can listen to his sinister backstory about how he sucked the blood of his own family just to survive, and of course that's not even why he's called 'Vamp', which I found hilarious.
When you finally get to fight him, his character and backstory is justified by an awesome boss fight that demands a learning of his movement patterns and attacks, as well as what to do when he jumps into the water (which is designed to be instant kill for Raiden, thanks to a clever physics device to explain why the water is so dangerous). It was such a great boss fight that accompanied such a great character and villain...
And that's not even all he had going for him. Even after defeating him, he's not dead! When you're sniping the mines so Emma can get through, he eventually comes back up and grabs Emma, which you have to snipe him to 'save' her. Of course, she doesn't survive what he does, marking her death as one of the legitimate reasons to hate Vamp.
And... HE STILL DOESN'T DIE. He's made of too much awesome to simply die like that, even though he constantly appears to die. In the ending, you can find a 2D sprite of Vamp in the background if you maneuver the camera properly to spot him. A nice touch, and a premonition of things to come, because obviously we know that Vamp is in MGS4. Awesome.
I haven't played MGS4, so I can't say whether he is just as cool in that game, but in MGS2, I was very impressed by Vamp as both a character and a boss.
The first scene which you encounter him, he kills several US Seals, and has Solid Snake himself in a choke guard. To be able to catch Solid Snake himself off guard is one of the easiest ways to show me how much of a threat Vamp actually was, as well as how fast he could move. How could Raiden deal with such a powerful foe?
You can listen to his sinister backstory about how he sucked the blood of his own family just to survive, and of course that's not even why he's called 'Vamp', which I found hilarious.
When you finally get to fight him, his character and backstory is justified by an awesome boss fight that demands a learning of his movement patterns and attacks, as well as what to do when he jumps into the water (which is designed to be instant kill for Raiden, thanks to a clever physics device to explain why the water is so dangerous). It was such a great boss fight that accompanied such a great character and villain...
And that's not even all he had going for him. Even after defeating him, he's not dead! When you're sniping the mines so Emma can get through, he eventually comes back up and grabs Emma, which you have to snipe him to 'save' her. Of course, she doesn't survive what he does, marking her death as one of the legitimate reasons to hate Vamp.
And... HE STILL DOESN'T DIE. He's made of too much awesome to simply die like that, even though he constantly appears to die. In the ending, you can find a 2D sprite of Vamp in the background if you maneuver the camera properly to spot him. A nice touch, and a premonition of things to come, because obviously we know that Vamp is in MGS4. Awesome.
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
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He's not, because MGS4 ruins pretty much all of the supernatural elements of the previous games by giving them all the same (stupid) scientific explanation. General MGS4 spoiler:Newbie Newtype wrote:I haven't played MGS4, so I can't say whether he is just as cool in that game, but in MGS2, I was very impressed by Vamp as both a character and a boss.
Nearly every mystery in the series is explained by either THEY'RE ROBOTS or THEY'RE FULL OF NANOMACHINES. I preferred Vamp when I thought he had actual powers and not just machines in his body that heal wounds quickly.
He's also totally inconsequential to MGS4's story and has no reason to be there aside from the fact that he didn't die in 2.
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i dunno, i preferred vamp to just be a garbage villain as they made him out to be. i didn't like him at all in mgs2 and nothing about mgs4 really helped either.
it still made big boss better, and thank god they got rid of the hurr liquid possesses ocelot thing. instead it was just everyone thinking ocelot was totally possessed.
edit: one more thing... has anyone besides me and phc played + beat mgs4?
it still made big boss better, and thank god they got rid of the hurr liquid possesses ocelot thing. instead it was just everyone thinking ocelot was totally possessed.
edit: one more thing... has anyone besides me and phc played + beat mgs4?
Last edited by misterj on Sun Aug 03, 2008 8:16 pm, edited 1 time in total.
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According to the Metal Gear Database:Monochrome's Last Stand wrote:it still made big boss better, and thank god they got rid of the hurr liquid possesses ocelot thing. instead it was just everyone thinking ocelot was totally possessed.
Ocelot really was possessed. For a while. After it got too annoying he cut it off and got a robo arm and then he faked it again later to fool the AIs. It's a terrible explanation either way, and Ocelot is a way better character without any of the MGS2 stuff that screwed him up.