A testament to failure, The Thrill Is Gone is a visual essay documenting why I didn't have a better entry for the 48 hour contest back in 2004. It tried to spawn a series, which also failed. With Soliloquy going back into production, it's an interesting look at the past, if not a particularly E/N one. Watch your head.
It has a pretty royal soundtrack.
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| Cult gamemaking at its simplest. |
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