For EXTREMELY short sound effects, like blips and bleeps less than half a second, then yes, a WAV is your best bet..Machu wrote:Dude, if I need quality later, for like voices or something, then yeah, I'll probably put OGGs in it.
..but once your effect is at least a second or longer, then using OGG will always be a huge win in terms of space saving. Even an ogg with quality set all the way up to 10 is going to be smaller than the smallest WAV you can make.
And in reality, for game sfx, you can take ogg quality all the down to 1 or 2 with no noticeable distortion, and you end up with a file that is much smaller than anything you can get in WAV format (again, the exception to this rule being super short sounds)