There seems to be a lot of talk about this looming deadline. I'm not opposed to extending it if it will actually allow people to make more/better games. However, what I'm trying to avoid is to keep pushing the deadline back indefinitely and still not have any games to show for it.
As it stands, the deadline was to have the games ready by 3/1 and then actually assemble them into a compilation by 4/1. However, if people want to spend March polishing their games and fixing bugs, then I'm okay with allowing the extra time.
Regardless, it's time to roll up our sleeves and get to work!
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Foxley: Your game sounds really ambitious. I can make some extra time if you want help. I'm not great at scripting but I can rewrite/proofread text boxes, edit sound effects or music, play test, or design maps if you give me some direction.
Everyone: The same offer goes to anyone else who might want it.
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In terms of music, I found some music for Xoo: Xeno Xafari by locating a chiptune musician I liked on SoundCloud and then contacting them to see if I could use some of their songs.
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I have some GREAT ideas to market this compilation. I'm might pretend it's a compilation of "lost" games from a fictional 1980s company. I can write a little biography for the company and create some marketing videos and ads and stuff.
I intend to put on itch.io and GameJolt and then see if I can get it Greenlit on Steam. If we put lots of love in this compilation and make it really cool, I feel confident I can market it enough to get some attention.