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Introducing myself.

Posted: Sat Feb 01, 2014 10:05 pm
by Diretooth
Hello, I am Diretooth.
I am a nineteen-year-old male who enjoys writing stories and making games.
I am currently branching out from RPG Maker to try other game engines, as well as familiarize myself with more complex programs.
My skills center mainly around writing and concept art, I am currently teaching myself how to create sprites, and am looking for someone or something to explain programming languages in a way that I can understand.

I've written several stories and a few poems, one of which is published in a book that I can't even remember the title (Not that it was a decent poem...)
I am preparing to self-publish my books, and when I do, if you're interested in them, I can show you some of my works.

In any case, I'm new to the OHRRPGCE engine and am ready and willing to learn how to use it.

Posted: Sat Feb 01, 2014 10:29 pm
by Meowskivich
The OHRRPGCE is neat.
If you want something easy to learn programming from, here's this: http://programarcadegames.com/index.php ... er=forward

Posted: Sat Feb 01, 2014 11:33 pm
by BMR
Welcome, Diretooth! Good to have you on board.

Posted: Sun Feb 02, 2014 1:08 am
by Bob the Hamster
Welcome, Diretooth!

What sort of short stories do you write? What genre?

Posted: Sun Feb 02, 2014 4:05 am
by Diretooth
*Takes deep breath*

Well, I've written several series, all have the same basic formula of science fantasy with the sword-and-planet sub-genre.
The first I've ever written is called The Amulet, which has four or five series in it, one of which constitutes a total reboot of existence, though the first book of the first series centers around a young boy named Tristan Daniels, his older brother Bill, and their father, Julius. The book starts with Tristan and Bill joining their father on one of his many digs, as he is an archaeologist. During said dig, Tristan, and later, Bill, are transported to a different world of Werewolves, Dragons, and other fantastical stuff.

Another series, Fallen Moon, takes place in the fictional town of Timber Falls. In the first book, Erin Grimm, his sister Emily, and their mother, Sharon Carver, are moving into town after their parents divorced.
Strange things happen in the town, disappearances linked with a long list of missing person's reports brings Private Detective Julius Anderson into the story. Both Erin and Julius work together due to mysterious forces vying to steal Erin away and prevent Julius from connecting all of the dots.
Two series, Lineage and ReCode, take place long after Fallen Moon.
This series also focuses on Werewolves, though unlike the first one, it doesn't center around fighting fate and prophecy, though there's plenty of magic to go around.

Another series, Unfound, acts like a hub series, in a sense. The first book takes place on a world much different from ours and focuses on a war between two nations of Humans and wolf-like Rogans. The rest of the series focuses on a major crisis in the omniverse as character Keaton'Varin, Avatar of the Death God, Solhren, and several other characters (Some of which come from the later series of Amulet) struggle to stop a mysterious man in a black mask from destroying all-that-is-and-ever-will-be.
The series also ties in with Lineage.

The last major series is the Wolfen Saga, which takes place after the end of the world. Werewolves and Vampires, created through science, are ravaging the world in a conflict called the Blood War.
This series, made up of only four books, (and other books that detail other things if people want more than just the initial four,) details society slowly regrowing from the ravages of war.
Wolfen, the first book, is currently available here: http://www.wattpad.com/user/Diretooth and will soon be self-published by myself.

I also might have a few standalone stories in development, but it all depends on if they work out.


My writing style is a 'go by the seat of your pants' style, similar to how Stephen King writes. My plots can often be non-sensical, or downright weird, but I've been told that they're enjoyable nonetheless.

I am also using the program 'Twin' to make interactive fiction, and am working on a story called 'Shadow of a Whisper' that I hope to share with people.

Oh, and as a last bit, if you're wondering what it's being said in my signature, it's a repeat of what is stated previously, but in my constructed language, Runic.

Posted: Sun Feb 02, 2014 11:57 am
by TMC
Hello! Cool, you've done quite a bit of writing; definitely a great way to improve.

I don't know what to recommend you do to learn programming; I think I took a very bad route myself. They are many routes, but I think Python is quite suitable as a first language.

Re: Introducing myself.

Posted: Sun Feb 02, 2014 4:12 pm
by sheamkennedy
Diretooth wrote:Hello, I am Diretooth.
...and am looking for someone or something to explain programming languages in a way that I can understand.
how to use it.
As far as using OHRRPGCE goes, programming is fairly straight forward. The game making engine already has a lot of the functional features built in meaning if you draw up some characters and a map area, your character will already know how to do the basics: like walk using the arrow keys, and talk using the spacebar... etc.

You can go a long way in OHRRPGCE without having to program whatsoever but if you want to get fancy and do some cool stuff in your game then programming isn't really that hard.

How I learned to program:

1) Read this:
http://rpg.hamsterrepublic.com/ohrrpgce ... g_Tutorial

It is a perfect tutorial to get you familiarized with the basic setup of a program. (Mind you, to run these scripts you will need to draw up a main character and a map, perhaps a few other things as you go too but it should be obvious what you need in order for the scripts to work.) And don't just read it, DO IT while you're reading. That way if you run in to any problems you can just ask the forum members and see what your doing wrong. And trust me, you will make mistakes. I make about 1 mistake for every few minutes of coding I do, though I've gotten to a point where I can usually backtrack my work and find where I went wrong on my own. I still often ask lots of programming related questions in the forums when my game is not functioning how I intended.

2) Now that you understand a bit about programming, check out some of these neat example codes:
http://rpg.hamsterrepublic.com/ohrrpgce/Example_scripts

For the most part, you can copy and paste these in to your program and see how they work! A lot of these codes are very useful as they carry out common game ideas that everyone wants in their game like: customizing your keyboard, making your character dash, or teaching spells through equipment.

3) Download a bunch of other peoples simple OHRRPGCE games and ask them for their games code. Now open their code and try to figure out how certain mechanics in their game work based on what's seen in their code. Alter their code, then compile it in the game engine and see how it affects the game. Sometimes messing around with other simple games is the best way to learn and most fun.

4) Once you're familiar with the basics you'll probably have a bunch of cool ideas of things you want to happen in your game. But how will you make these things happen given that the tutorials have only covered simple concepts? That's where the plotscripting dictionary comes in! It is a dictionary of every command you could possibly implement in your program. Combine these commands in unlimited ways in order to tell your game what you want it to do. Here's a link to the plotscripting dictionary:
http://hamsterrepublic.com/ohrrpgce/docs/plotdict.xml

Hope that helps!

Re: Introducing myself.

Posted: Sun Feb 02, 2014 4:18 pm
by sheamkennedy
Diretooth wrote:I am preparing to self-publish my books, and when I do, if you're interested in them, I can show you some of my works.
Also thought I'd let you know, if your interested in self publishing a book and don't want to deal with any startup cost associated with printing you can use this great site:
http://www.lulu.com/

They allow for self-publishing in a variety of formats and you can make your book available online through amazon.com with them as well as on their site. You can make your book available as an e-book or print on demand. Of course this comes with one downside. You choose your markup price (the amount you wish to make from your book) but lulu charges your customer an additional fee to print the book. It's not bad though. I think e-books can be released for free too making it free for others to download to their computers if that's what you'd prefer.

Re: Introducing myself.

Posted: Sun Feb 02, 2014 10:48 pm
by TMC
sheamkennedy wrote:1) Read this:
http://rpg.hamsterrepublic.com/ohrrpgce ... g_Tutorial

It is a perfect tutorial to get you familiarized with the basic setup of a program. (Mind you, to run these scripts you will need to draw up a main character and a map, perhaps a few other things as you go too but it should be obvious what you need in order for the scripts to work.) And don't just read it, DO IT while you're reading.
Actually, you don't need to draw anything. There is an RPG file provided, PSTUTOR.RPG. It's linked from that wiki article. (Years ago it used to be included with custom.exe).


The language used for scripting in the OHRRPGCE, HamsterSpeak, is much simpler than most other languages, and you can get quite far without doing anything even slightly fancy, by writing scripts which are lists of commands.

Re: Introducing myself.

Posted: Mon Feb 03, 2014 4:51 am
by sheamkennedy
TMC wrote:
sheamkennedy wrote:1) Read this:
http://rpg.hamsterrepublic.com/ohrrpgce ... g_Tutorial

It is a perfect tutorial to get you familiarized with the basic setup of a program. (Mind you, to run these scripts you will need to draw up a main character and a map, perhaps a few other things as you go too but it should be obvious what you need in order for the scripts to work.) And don't just read it, DO IT while you're reading.
Actually, you don't need to draw anything. There is an RPG file provided, PSTUTOR.RPG. It's linked from that wiki article. (Years ago it used to be included with custom.exe).


The language used for scripting in the OHRRPGCE, HamsterSpeak, is much simpler than most other languages, and you can get quite far without doing anything even slightly fancy, by writing scripts which are lists of commands.
Ah yes. Thats right. It's been so long I forgot about pstutor.rpg. I think I was 13 when I did my first HS script. The character sprite was a robot or something. Those were the good old days running on Windows 95... I remember trying to boot that baby up in the middle of the night without waking my parents just to work on my games. Nostalgia.

Re: Introducing myself.

Posted: Mon Feb 03, 2014 6:10 am
by BMR
sheamkennedy wrote:I remember trying to boot that baby up in the middle of the night without waking my parents just to work on my games. Nostalgia.
Heh, good times =p

Posted: Mon Feb 03, 2014 6:04 pm
by Sparoku
Hi and welcome! Nice to meet you! :)

Posted: Mon Feb 03, 2014 6:58 pm
by Diretooth
Thanks for all of the welcomes, I appreciate it.

@SparElric *Looks at signature* I know someone called Sparrowhawk on a forum dedicated to the video game Dink Smallwood.

Posted: Mon Feb 03, 2014 7:11 pm
by Sparoku
Diretooth wrote:@SparElric *Looks at signature* I know someone called Sparrowhawk on a forum dedicated to the video game Dink Smallwood.
Oh really? It's probably not me though. XD