Minecraft Thread

Talk about things that are not making games here. But you should also make games!

Moderators: Bob the Hamster, marionline, SDHawk

TMC
Metal King Slime
Posts: 4101
Joined: Sun Apr 10, 2011 9:19 am

Post by TMC »

I would definitely join in. Both ideas sound great to me, though I would lean more towards the walled city.

Mid January is sounding likely anyway since I don't think anything's moved yet.
User avatar
Master K
King Slime
Posts: 1899
Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean

Post by Master K »

Guuuuuuuysssss!!!

Did you see the radical new redstone gadgets in the new snapshots?! Jeeze, they seem epic! Blocks of Redstone that give charge and can be pushed by pistons, Daylight Detectors, Hoppers, Redstone Comparators, Trap Chests, Weighted Pressure Plates, and a new Nether Ore, Nether Quartz! This next update is gonna be good!
User avatar
Meowskivich
Blubber Bloat
Posts: 2199
Joined: Tue Mar 06, 2012 12:38 am
Location: Earth
Contact:

Post by Meowskivich »

It'll certainly make automated streetlamps far more simple to create.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
User avatar
Master K
King Slime
Posts: 1899
Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean

Post by Master K »

Now if only they would add vertical redstone wire...
User avatar
Meowskivich
Blubber Bloat
Posts: 2199
Joined: Tue Mar 06, 2012 12:38 am
Location: Earth
Contact:

Post by Meowskivich »

I SUPPORT THAT IDEA IN EVERY ASPECT.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
User avatar
Master K
King Slime
Posts: 1899
Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean

Post by Master K »

Vertical wiring would be nice so we don't have to place awkward block stairs every time we want redstone to go upwards. :/
User avatar
Meowskivich
Blubber Bloat
Posts: 2199
Joined: Tue Mar 06, 2012 12:38 am
Location: Earth
Contact:

Post by Meowskivich »

time for redstone tricks with meowskivich, with extra lack of capitalization!

Did you know you can send redstone currents upwards with the use of a redstone torch? simply do as I do in this video:

<object width="420" height="315"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>

And by do, I mean set up something in similar regards.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
User avatar
Bob the Hamster
Liquid Metal King Slime
Posts: 7460
Joined: Tue Oct 16, 2007 2:34 pm
Location: Hamster Republic (Ontario Enclave)
Contact:

Post by Bob the Hamster »

Master K wrote:Vertical wiring would be nice so we don't have to place awkward block stairs every time we want redstone to go upwards. :/
There is currently a way to do vertical current. it isn't as nice as vertical wire would be, but it is still much better than stair-blocks

stack up blocks in this pattern:

Cobblestone, Redstone Torch, Cobblestone, Redstone Torch....

This carries a signal upward, and is only one block thick. If you want to see one of these in-game, take the teleporter to The Gray. From the house the houses the teleporter, look north-east and you will see a fireworks tower set apart from the rest of the village. The vertical stack of Cobblestone and Redstone Torches is exposed on the back for easy examination.

EDIT: Oops! Haha! Meowskivich beat me to the punch! And that video illustrates it much more clearly than my firework tower does
Last edited by Bob the Hamster on Sat Jan 05, 2013 6:37 pm, edited 1 time in total.
User avatar
TheCube
Slime Knight
Posts: 190
Joined: Thu Dec 23, 2010 2:10 pm
Location: Seattle, WA
Contact:

Post by TheCube »

By the way, I'd love to do a dense walled city some weekend. I'm sure I can find the time at least on a Sunday for a couple of hours of Minecraft.
User avatar
Meowskivich
Blubber Bloat
Posts: 2199
Joined: Tue Mar 06, 2012 12:38 am
Location: Earth
Contact:

Post by Meowskivich »

you could have a hollowed fat walled city with the insides of the walls going to deep trenches filled with lava.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
User avatar
Baconlabs
Liquid Metal Slime
Posts: 1067
Joined: Mon Nov 02, 2009 6:29 am
Location: Middlin, TN

Post by Baconlabs »

That could be's fun. I'll try to get on the server on Saturday and Sunday between, oh, 2-10 PM EST. [s]I don't know where anyone lives except JabberTroll SwampCat, so... what time zones are we dealing with here?[/s]
User: TheCube
Location: Seattle, WA


Okay, so. Georgia's EST is mine, that's UTC-5. Washington is PST, which is UTC-8. So my hypothetical 5 PM is TheCube's 2 PM. (And SwampTroll's 10 PM for England)

Additionally, I just got a mic headset for christmas and am eager to try it out. Want to give voice chat a go?
I could also get Fred from Florida on (already whitelisted), I'll see if he's interested in helping build something.
Last edited by Baconlabs on Tue Jan 08, 2013 3:25 am, edited 2 times in total.
User avatar
SwampTroll
Slime Knight
Posts: 146
Joined: Thu Jan 05, 2012 11:57 am
Location: Somewhere ancient, England

Post by SwampTroll »

Unfortunately I can't do this weekend (collections - subfusc :( ) but I'm good for the Friday/Saturday after that?
User avatar
Bob the Hamster
Liquid Metal King Slime
Posts: 7460
Joined: Tue Oct 16, 2007 2:34 pm
Location: Hamster Republic (Ontario Enclave)
Contact:

Post by Bob the Hamster »

It is going to be pretty tough to get us all online at the same time, but lets just try to do the best we can, both this weekend and next.

I propose the following build plan:

=Before this Friday=

I will set up a new teleporter to a distant pristine land

=Weekend of Jan 11 12 13=

* Set up farms
* Set up mines
* mark out the foundation of the castle, but don't start it yet
* Build as much village as we can
* Wherever the boundaries of the village are on Sunday night, that is where the wall will go up.

=Weekend of Jan 18 19 20=

* Build the walls around the city
* Build the castle
* Now that the walls are in place, new houses must be be packed in between and on-top of existing ones, making the city more dense


Does that all sound like a good plan?
User avatar
Meowskivich
Blubber Bloat
Posts: 2199
Joined: Tue Mar 06, 2012 12:38 am
Location: Earth
Contact:

Post by Meowskivich »

hm, I can't remember if I've any special plans for this weekend or not, if I've nothing better to do, I could try to come and help.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
User avatar
Gizmog
Metal King Slime
Posts: 2614
Joined: Tue Feb 19, 2008 5:41 am

Post by Gizmog »

Sounds good to me.
Post Reply