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Taco Bot
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Post by Taco Bot »

Willy Elektrix wrote:Tacobot:

I've been developing a game with TWINE for the past few months. TWINE is an engine for developing games or fiction using hypertext. If you have an interest in that sort of thing, you should check TWINE out.
I was just using QBasic, but I'll check TWINE (Stands for something, doesn't it?) out.
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BMR
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Post by BMR »

Just checked out TWINE, looks pretty neat. I've used <a href="http://www.inform7.com">Inform</a> to do similar stuff in the past, but TWINE looks like it could be slightly easier to use. I'll give it a shot some time.
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Mogri
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Post by Mogri »

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Meowskivich
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Post by Meowskivich »

Oh gosh, how OLD is that?
I'd like to point out that you kinda need more than one path in a choose-your-own-adventure, else it's a path of seeing what sort of silly manner you just fall over dead in any path that isn't walking straight forward.
Last edited by Meowskivich on Fri Sep 26, 2014 3:09 am, edited 1 time in total.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x :V
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Spoonweaver
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Post by Spoonweaver »

I just updated my book on there a bit.
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Meowskivich
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Post by Meowskivich »

Spoonweaver wrote:I just updated my book on there a bit.
:v:
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Play Orbs CCG: http://orbsccg.com/r/4r6x :V
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Taco Bot
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Post by Taco Bot »

Mogri, you should add a link on the homepage to that book thing.
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Mogri
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Post by Mogri »

Meowskivich wrote:Oh gosh, how OLD is that?
I'd like to point out that you kinda need more than one path in a choose-your-own-adventure, else it's a path of seeing what sort of silly manner you just fall over dead in any path that isn't walking straight forward.
As in life, there is only one destination. It is a choose-your-own-death adventure.

...that I made as a proof of concept more than an actual gamebook.
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RMZ
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Post by RMZ »

<a href="http://s19.photobucket.com/user/RedMave ... 0.png.html" target="_blank"><img src="http://i19.photobucket.com/albums/b175/ ... 4e7cb0.png" border="0" alt=" photo triangle_skelerex_zps0b4e7cb0.png"></a>

Felt especially proud of this one. Triangle RPG has definitely challenged me to make larger and larger enemies.
<a href="http://www.redtrianglegames.com">Check out Red Triangle Games!</a>
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Jack
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Post by Jack »

RedMaverickZero wrote:<a href="http://s19.photobucket.com/user/RedMave ... 0.png.html" target="_blank"><img src="http://i19.photobucket.com/albums/b175/ ... 4e7cb0.png" border="0" alt=" photo triangle_skelerex_zps0b4e7cb0.png"></a>

Felt especially proud of this one. Triangle RPG has definitely challenged me to make larger and larger enemies.
that's quite the bone :v:
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Post by TMC »

Hot dang that's nice!

But I also thogut that the huge pelivc bones looked odd. I looked it up and it turns out T-Rexs really do have huge pelvic and pubis bones but not quite that large.
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Bob the Hamster
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Post by Bob the Hamster »

It needs a big bone to anchor the big muscles that hold up that big body!
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Post by kylekrack »

This is one of the better things I've drawn in OHR and I figured this would be the place to post it.
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BMR
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Post by BMR »

That's a pretty spiffy piece. I like it.
Being from the third world, I reserve the right to speak in the third person.

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