Posted: Wed Nov 17, 2010 6:05 am
I knew there was some reason I never really liked the original Dragon Warrior, once I got past the neat monster graphics. It has lots of things in common with a kind of game I absolutely can't stand!DW1 is pretty short if you tone down the leveling. I wouldn't use DW1 as reference anyway, it's much more like an MMO than a lot of JRPGs.
I did like the overworld music, though... which is a good thing since you spend 90% of the game there, between leveling up on random encounters and looking for that ridiculous invisible item hidden on one of the maptiles.
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In other news... it's looking like I'm going to have to drop Okédoké! out of the contest. There's just no way I'll ever get enough of it done before December to justify coming out with a new demo, and I really don't want a demo of Chapter 6 to end with partially-completed maps of the final dungeon just sitting there and being mostly unexplorable.
The only "new" part that's complete enough to have 30+ minutes of gameplay time is the Chapter 4 secret area, which technically isn't "new" so much as "unreleased," since it's been done for months, I just haven't actually released a new demo with the area in it yet.
However, I don't think I'm going to put myself down as "definitely out of the contest" just yet. There's still a small chance that I might be able to come up with an updated Puckamon demo in time, or maybe even a (short) demo of some other game... possibly a completely new one if an idea pops into my head before the end of this week.

