Make games! Discuss those games here.
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Master K
King Slime
Posts: 1899 Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean
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by Master K » Sun Sep 18, 2011 12:46 pm
Presenting, a whole bunch of walkabouts for my 8-Bit zelda-like.
I think they're pretty good for only four colors...
Spazman
Slime Knight
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by Spazman » Tue Sep 20, 2011 8:14 pm
All my latest and greatest maptiles for Doom RPG: Evil Unleashed
Master K
King Slime
Posts: 1899 Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean
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by Master K » Thu Sep 22, 2011 12:15 pm
I've got a new wind, and now i'm back to working on my first (Incomplete) game, Grayscale. I'm aiming to finish it in the future and make it a complete game.
shakeyair
Slime Knight
Posts: 215 Joined: Fri Jun 12, 2009 6:15 am
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by shakeyair » Sat Oct 01, 2011 11:16 pm
I always love the personality in your battle sprites, both heroes and enemies.
Mr. Triangle, however, looks a little bummed, looking down like that.
RMZ
Liquid Metal Slime
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by RMZ » Sun Oct 02, 2011 1:40 am
Mr. Triangle has a bad attitude. He's always upset. And thanks!
<a href="http://www.redtrianglegames.com">Check out Red Triangle Games!</a>
RMZ
Liquid Metal Slime
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by RMZ » Wed Oct 05, 2011 1:24 am
<a href="http://www.redtrianglegames.com">Check out Red Triangle Games!</a>
Spazman
Slime Knight
Posts: 241 Joined: Sun Jul 17, 2011 1:46 am
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by Spazman » Wed Oct 05, 2011 1:31 am
Photos from beyond the Darkside Anomaly...
Flesh pouring from the walls?
Huge stone demonic gateways?
A dark and flesh-massed place filled to the brim with Demons, Spectres, Imps and the like?
Definitely your typical day on the shores of Hell itself.
There's still much work to do with this game. Slowly but surely, this game is getting made...
Nathan Karr
Liquid Metal Slime
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by Nathan Karr » Wed Oct 05, 2011 2:43 am
I think you know where this game is going from here.
EDIT:
I'm not going to bump this thread, so here.
Last edited by
Nathan Karr on Wed Oct 05, 2011 4:19 pm, edited 1 time in total.
Remeber: God made you special and he loves you very much. Bye!
Spazman
Slime Knight
Posts: 241 Joined: Sun Jul 17, 2011 1:46 am
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by Spazman » Fri Oct 07, 2011 1:01 am
Preview of the Latest mapping session from Doom RPG: Evil Unleashed...
Spazman
Slime Knight
Posts: 241 Joined: Sun Jul 17, 2011 1:46 am
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by Spazman » Sat Oct 08, 2011 3:22 am
After much work, as promised, the Anomaly maps were finished on time, today. Here is the final result of the Anomaly Digsite maps:
Spazman
Slime Knight
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by Spazman » Mon Oct 10, 2011 9:11 pm
See it. Believe it. Keep waiting (If you're actually interested in this project)
Master K
King Slime
Posts: 1899 Joined: Sat Jun 11, 2011 9:40 pm
Location: A windswept rock in the Atlantic Ocean
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by Master K » Mon Oct 10, 2011 10:15 pm
Well, seeing how everybody else is doing so...
Aykana Village, by MJohnson. Feel the awe. Pretty soon you can walk those fated pathways too.
Aykana Castle and Graveyard. The Crypts (the three buildings in the graveyard) shall be explorable.
Feel the awe. Forsaken is coming...sometime in the future. I'll release another demo later on.