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- Spoonweaver
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In regards to bluffing Party members. For the sake of letting in game conversation go without the need of my constant supervision, I'm just going to say that all in party bluff may be taken with a grain of salt. Meaning if a party member wants to refuse to believe you, it's not against the rules. However, keep in mind, as far as role playing goes, most of you are playing fairly gullible characters when it comes to sense motive checks. Twin, will win almost all bluff/sense motive checks against a party member. So unless fairly unbelievable, almost everything Twin's character says should be assumed to be true.
In regards to the exchange between the man and the kobold that just took place. I saw nothing wrong with it honestly. Even if Vire believed Cile to be the lord of all the dragonspawn, he doesn't exactly have to bow. A normal kobold would most likely though. Just wanted to make it clear that I wasn't disapproving of the current events, but trying to set a standard for future ones.
In regards to the exchange between the man and the kobold that just took place. I saw nothing wrong with it honestly. Even if Vire believed Cile to be the lord of all the dragonspawn, he doesn't exactly have to bow. A normal kobold would most likely though. Just wanted to make it clear that I wasn't disapproving of the current events, but trying to set a standard for future ones.
- Spoonweaver
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I was exaggerating. I was simply trying to convey that Player characters don't act the same way NPC's do when it comes to things like bluffing. Meta gaming aside, your characters can always choose not to believe something. Though without meta gaming, it's hard to argue some bluff checks. One such bluff check is Twin's character's identity. As far as anyone in the party knows, twin's character is known as, Cile the Magnificent Flame-master! Whether they want to think that's an exaggerated title or not is up to them.
Last edited by Spoonweaver on Wed Feb 16, 2011 4:27 am, edited 1 time in total.
- Twinconclusive
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Surprised me too.James wrote:I was a little surprised that Cile was able to smash the non-glowing gems without being absorbed by the first one. Perhaps his shoes protected him?
As far as my character sheet says, Cile isn't even wearing shoes.
Just to clarify this:

Thrown as such.
Last edited by Twinconclusive on Sat Feb 19, 2011 12:09 am, edited 1 time in total.
- Spoonweaver
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- Spoonweaver
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Oh, lol. My understanding was that Cile simply threw his magic item between Vire and Ehaism. I didn't really notice that this was activating it. ( I was also contemplation the skills involved with throwing a feather that far.)
The item isn't really meant to be thrown and thus used in the way described. Activating the item is an instantaneous effect. When it's activated, a tree appears in front of the item holder.
So, the item does activates, but the act of getting it in between the two lizardy people would involve running between them, and the current state of events would dictate that they wouldn't be too happy if Cile ran inbetween them. We'll chalk this up to the fact that it was most likely the characters first feather token, and thus the exact use of the item wasn't known to Cile.
The item isn't really meant to be thrown and thus used in the way described. Activating the item is an instantaneous effect. When it's activated, a tree appears in front of the item holder.
So, the item does activates, but the act of getting it in between the two lizardy people would involve running between them, and the current state of events would dictate that they wouldn't be too happy if Cile ran inbetween them. We'll chalk this up to the fact that it was most likely the characters first feather token, and thus the exact use of the item wasn't known to Cile.
Last edited by Spoonweaver on Mon Feb 21, 2011 5:56 pm, edited 1 time in total.
- Twinconclusive
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This was also the player's first use of a feather token!
Also,

Also,
Last edited by Twinconclusive on Mon Feb 21, 2011 10:07 pm, edited 1 time in total.
- Spoonweaver
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