Search found 6027 matches
- Mon May 21, 2018 1:56 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
I actually agree with the sliding down affect. However, the sliding down function looked almost the same due to the speed I wanted it sliding at and there were clipping issue, namely when the invis would run out while you were standing under the block. Mainly, for functionally I wanted it very clear...
- Mon May 21, 2018 12:13 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Sat May 19, 2018 4:06 pm
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65799
You can tell it's a barb wire fence better in the game I noticed. I too was wondering about the bubbles on the side of the screen shot with the red roofed house. There's one in the demo and it's clearer that it's barb wire in game. I'm guessing the snow being static in the preview picture and the si...
- Fri May 18, 2018 1:48 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Thu May 17, 2018 8:26 pm
- Forum: Game Discussion
- Topic: Axe Cop
- Replies: 217
- Views: 42104
- Wed May 16, 2018 12:55 am
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
- Tue May 15, 2018 8:49 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
- Tue May 15, 2018 3:55 pm
- Forum: Game Discussion
- Topic: Heart of the OHR Contest 2018
- Replies: 337
- Views: 69179
- Thu May 10, 2018 5:15 pm
- Forum: Front Page
- Topic: Favicon is back
- Replies: 6
- Views: 4087
- Thu May 10, 2018 2:29 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Wed May 09, 2018 6:53 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Tue May 08, 2018 10:30 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Sun May 06, 2018 4:53 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Sat May 05, 2018 7:52 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
- Mon Apr 30, 2018 2:01 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41457
Yes, I do agree that the tornado blowing out the lava blocks might not be clear. You can also just power your way past the blocks by jumping on them and taking the hits, or just avoid them. I don't plan for the tornado / lava block interaction to be fully necessary. The map shown is not a map that's...