Search found 6027 matches
- Tue Jun 18, 2019 8:59 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
Well this place is a hole... And you've lost your car, great. Well at least this place should act as a good base if nothing else. Inquiry how much free food they'll give you each day. Then explore the area around the shelter in ever increasing circles until you find something interesting, get attack...
- Tue Jun 18, 2019 12:09 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Mon Jun 17, 2019 1:38 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Mon Jun 17, 2019 1:50 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Sat Jun 15, 2019 8:23 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
Glad to hear it. And I look forward to the playtesting phase. In all honesty the game is very playable right now, I'd say Alpha build essentially. But you have to use debug keys in a lot of areas. I guess I could sort of focus on making everything more playable rather than finish final areas, bosses...
- Sat Jun 15, 2019 12:35 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
- Fri Jun 14, 2019 5:07 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
- Fri Jun 14, 2019 2:38 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
I'm not quite ready for testers yet. But I will welcome anyone willing to test when I am ready. Mostly because I have to put things into treasure chests, like keys, so that some doors are actually able to be opened. And 1 or 2 bosses are currently invincible. It shouldn't be too much longer... Of co...
- Fri Jun 14, 2019 2:37 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
- Thu Jun 13, 2019 8:20 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
Yea a lot of my doodads don't really fit in the boss area. And the lava is a bit deeper here than you'll normally view it in game. That said, I think the slight texture shows up better when the it's bigger on your screen. Oh and yes, there is indeed a grid. This is all mapped int he ohr map editor. ...
- Thu Jun 13, 2019 8:18 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
- Mon Jun 10, 2019 8:38 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
- Sat Jun 08, 2019 9:01 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41456
Skeletal magma eel? If you get unlikely, it could appear right beneath you? But maybe not impossible to react in time. Good for keeping players on their toes! Yea, I thought on this for a while, but I mean, you got health. it's not a one hit kill. It's ok to be a little unfair. ...right? Impressive...
- Sat Jun 08, 2019 7:25 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290
- Fri Jun 07, 2019 1:44 pm
- Forum: General Discussion
- Topic: CataclysmDDA
- Replies: 84
- Views: 10290