Search found 6027 matches
- Tue Aug 09, 2011 10:03 pm
- Forum: Game Discussion
- Topic: Maptiles and Layers
- Replies: 15
- Views: 4845
- Tue Aug 09, 2011 9:34 pm
- Forum: Game Discussion
- Topic: Spoonweaver's OHR Journal
- Replies: 96
- Views: 17978
OK, so today I mainly worked on the forest area where you get your third party member. Progress has been slow due to my focus on some of the smaller details. I hope this area turns out good, the idea seemed easy to do in my head but once I started actually doing it, things were harder to do then I t...
- Tue Aug 09, 2011 8:20 pm
- Forum: Game Discussion
- Topic: Maptiles and Layers
- Replies: 15
- Views: 4845
- Tue Aug 09, 2011 6:10 pm
- Forum: Game Discussion
- Topic: Spoonweaver's OHR Journal
- Replies: 96
- Views: 17978
Cards are a very strong possibility, though your ideas are not. That sounds like another game altogether. If Legendary Heroes does get a card game it will be small, like lyte snap, and you'll play it only in certain places. (Like bars or INNs). The general idea I have for the game is Dominion meets ...
- Mon Aug 08, 2011 11:54 pm
- Forum: Collaboration
- Topic: Graphics.
- Replies: 8
- Views: 189
- Mon Aug 08, 2011 11:51 pm
- Forum: General Discussion
- Topic: The FIRST Slime Salad Dominion Tournament, Round 1
- Replies: 32
- Views: 10375
- Mon Aug 08, 2011 11:13 pm
- Forum: Game Discussion
- Topic: Spoonweaver's OHR Journal
- Replies: 96
- Views: 17978
Following up on the review in HS, I'd like to cover some of the things mentioned. First the buildings. I for one agreed with this and had changed them already. You can no longer walk behind any of the buildings. I feel this worked well in the pokemon series and so it should work well here. I also ch...
- Mon Aug 08, 2011 10:59 pm
- Forum: Collaboration
- Topic: Graphics.
- Replies: 8
- Views: 189
Graphics.
Master K, these are pretty nice attack graphics. Some of the weapons look really good, but the guns seem a little plain though. Here's the .rpg file so you other guys can download it and see what He's done for the weapns and attacks so far too. http://spoonweaver.webs.com/Weapons%20And%20Attacks.rpg
- Mon Aug 08, 2011 8:53 pm
- Forum: Collaboration
- Topic: MAGGOTS!
- Replies: 10
- Views: 147
- Mon Aug 08, 2011 7:17 pm
- Forum: Front Page
- Topic: HamsterSpeak #52 Online
- Replies: 43
- Views: 13952
As for the animal remains, I noticed that they could be sold, but I didn't think I should do it, especially after meeting the guy who wanted the rats; I'm like that when I play RPGs in general. I never sell things unless I find it necessary. Ahh, yes. Then mission accomplished. This is what I was g...
- Mon Aug 08, 2011 7:06 pm
- Forum: Collaboration
- Topic: MAGGOTS!
- Replies: 10
- Views: 147
- Mon Aug 08, 2011 6:16 pm
- Forum: Collaboration
- Topic: MAGGOTS!
- Replies: 10
- Views: 147
Here's how I see things, Baconlabs should be on maps Voltire should be on Hero and Enemy battle sprites. Master K I'd really like to see you focus on attack animations, and MAYBE walkabouts but only if Blue Train says gone. Blue Train walkabouts and Backdrops. For now, let's just focus on these thin...
- Mon Aug 08, 2011 6:06 pm
- Forum: Collaboration
- Topic: The Jobs, thus far.
- Replies: 17
- Views: 325
- Mon Aug 08, 2011 5:59 pm
- Forum: Front Page
- Topic: HamsterSpeak #52 Online
- Replies: 43
- Views: 13952
- Mon Aug 08, 2011 5:59 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336338
@G-wreck: It's not really that your outline is bad, it's just that your shading is just sooo much better. The Idea of using High Quality pictures as a template is a really good idea. However, you should either do it with ALL the enemies or none at all. As it stands the tiger looks completely out of...




